How to create a nice pillow
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How to create a nice pillow
Hi guys, i'd like to share my workflow on how to create a nice pillow in 3ds max. I've used 3ds Max Design 2011 for this tutorial, but you can use your own version as long as we have the same modifiers and tools as we go along. I would like to be as detailed as I want to, for the benefit of those who are new to Max Modeling. So I will not let you hanging, let's move on!!!
1. Fire up your Max program, go to perspective view and drag a box. See the highlighted portion of the image below for the measurements I used. I'm using meters for my units, and this will also depends on what you are currently using.

2. Go to modifiers tab and look for the Relax modifier, and input the values i have used. You will see that the box has a smoother look.

3. Then convert it to Editable Poly

4. While the object still selected, go to edge selection then select the mid-part edge of the pillow and click Loop.

5. Chamfer the selected edges with the given values below.

6. While the chamfered edges are still selected, hold Shift and click the Polygon Sub-Object icon to change the selected edge to polygon. A trick? No, this is not new with Max monsters out there...

7. While the Polygons are still selected, we have to Extrude it to make pillow shams (hope I'm correct with the term). Choose Local Normal to extrude the polygons outward on its current normal position and see other values below.

8. Move closely to the created sham, select the adjoining edge and Ring it to select all the sham edges then click Connect. Apply 2 segments and Pinch it and or look for the highlighted portion of the image below.

9. Do this also to the face of the sham. Select one edge then click Ring. Don't forget to select also the edges on the back of the sham. Then click Connect and use the values I've applied.

10. Apply also an edge loop on the sham connector. See the values I've used.

11. When you are finished, Go to Vertex Sub-object or type "1" for keyboard shortcut and manually adjust the sham folds. See images below.


12. And for my own preference, I'm going to apply the "Use Nurms Subdivision" located at the Subdivision Surface rollout of the Editable Poly Modifier to make a quick preview on how it's going to look like when applied by TurboSmooth Modifier. When you're satisfied with the look. Apply a TurboSmooth modifier with 1 Iteration.


13. And eventually apply a Cloth modifier, click on Object Properties then apply the settings i used.

14. And the most exciting part, go to Cloth sub categories by clicking on the "+" sign then select Faces, and a new rollout will appear. Click on Simulate Local and the "Live Drag!"

15. After doing the procedure above, click and "hold" a single face of the pillow, then watch it locally simulate a fold! Release when you're satisfied with the folds. Click+Hold with other faces too.


16. When satisfied, relocate the pivot, move and rotate to it's proper location then finally apply a TurboSmooth modifier.

Hope this simple tutorial had helped you. Til next time!!!
1. Fire up your Max program, go to perspective view and drag a box. See the highlighted portion of the image below for the measurements I used. I'm using meters for my units, and this will also depends on what you are currently using.

2. Go to modifiers tab and look for the Relax modifier, and input the values i have used. You will see that the box has a smoother look.

3. Then convert it to Editable Poly

4. While the object still selected, go to edge selection then select the mid-part edge of the pillow and click Loop.

5. Chamfer the selected edges with the given values below.

6. While the chamfered edges are still selected, hold Shift and click the Polygon Sub-Object icon to change the selected edge to polygon. A trick? No, this is not new with Max monsters out there...

7. While the Polygons are still selected, we have to Extrude it to make pillow shams (hope I'm correct with the term). Choose Local Normal to extrude the polygons outward on its current normal position and see other values below.

8. Move closely to the created sham, select the adjoining edge and Ring it to select all the sham edges then click Connect. Apply 2 segments and Pinch it and or look for the highlighted portion of the image below.

9. Do this also to the face of the sham. Select one edge then click Ring. Don't forget to select also the edges on the back of the sham. Then click Connect and use the values I've applied.

10. Apply also an edge loop on the sham connector. See the values I've used.

11. When you are finished, Go to Vertex Sub-object or type "1" for keyboard shortcut and manually adjust the sham folds. See images below.


12. And for my own preference, I'm going to apply the "Use Nurms Subdivision" located at the Subdivision Surface rollout of the Editable Poly Modifier to make a quick preview on how it's going to look like when applied by TurboSmooth Modifier. When you're satisfied with the look. Apply a TurboSmooth modifier with 1 Iteration.


13. And eventually apply a Cloth modifier, click on Object Properties then apply the settings i used.

14. And the most exciting part, go to Cloth sub categories by clicking on the "+" sign then select Faces, and a new rollout will appear. Click on Simulate Local and the "Live Drag!"

15. After doing the procedure above, click and "hold" a single face of the pillow, then watch it locally simulate a fold! Release when you're satisfied with the folds. Click+Hold with other faces too.


16. When satisfied, relocate the pivot, move and rotate to it's proper location then finally apply a TurboSmooth modifier.

Hope this simple tutorial had helped you. Til next time!!!

ERICK- CGP Dark Horse

- Number of posts: 3791
Age: 31
Location: Makati, Philippines
Registration date: 19/09/2008

Re: How to create a nice pillow
very nice tutorial sir erick...share some more....ako walang ma-share dito...
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arkiedmund- Manager

- Number of posts: 3709
Location: Pilipinas
Registration date: 19/09/2008

Re: How to create a nice pillow
nice tutorial sir erick...malaking tulong talaga to ,,,again maraming salamat po sir talaga..

manlomz- CGP Apprentice

- Number of posts: 263
Age: 29
Location: Bohol,Qatar
Registration date: 18/09/2009
Re: How to create a nice pillow
great tutorial sir erick ,thanks for sharing

pedio84- CGP Guru

- Number of posts: 1337
Age: 27
Location: .....Overthere
Registration date: 09/11/2008
Re: How to create a nice pillow
wow makapag-aral nga ng max, thanks Sir Erick

qcksilver- CGP Guru

- Number of posts: 1645
Age: 29
Location: bahrain/pampanga
Registration date: 08/02/2010
Re: How to create a nice pillow
galing naman,husay mo talaga...bend mo pa sana yong lower part para pagnakababa sya sa sofa di lahat nakatayo ang edge nya.but good tutorial,galing 'tol.

zdesign- CGP Expert

- Number of posts: 3281
Age: 41
Location: lugar ng yano... / dubai
Registration date: 09/12/2009

Re: How to create a nice pillow
Thanks for sharing Sir.
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kurdaps!- Super Moderator

- Number of posts: 4514
Age: 34
Location: aan-dxb-aan
Registration date: 18/09/2008

Re: How to create a nice pillow
more! more! mag aaral na rin ako mag model sa max. thanks! for this one!
God bless!
God bless!

bobpen- CGP Apprentice

- Number of posts: 729
Age: 36
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Registration date: 23/04/2010
Re: How to create a nice pillow
ayon o!!!! mastering 3d max from master erick!!!lupit mo tsong!!!! more pa please!!!!galing!!!

Norman- CGP Expert

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Age: 30
Location: Singapore
Registration date: 22/06/2009

Re: How to create a nice pillow
wowwww.... astig ang galing nyo sir.... big help po eto!!!!

allnem- CGP Guru

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Registration date: 25/08/2009
Re: How to create a nice pillow
Wow ito na un..Thanks for this tutorial Master Erick..Really Big help 
ot: la ko recieve text mo, bakit manlilibre ka ba? heheh.

ot: la ko recieve text mo, bakit manlilibre ka ba? heheh.

Ernest- CGP Apprentice

- Number of posts: 508
Age: 29
Location: Quezon City
Registration date: 21/02/2010
Re: How to create a nice pillow
arkiedmund wrote:very nice tutorial sir erick...share some more....ako walang ma-share dito...
manlomz wrote:nice tutorial sir erick...malaking tulong talaga to ,,,again maraming salamat po sir talaga..![]()
pedio84 wrote:great tutorial sir erick ,thanks for sharing![]()
qcksilver_2005 wrote:wow makapag-aral nga ng max, thanks Sir Erick
thanks mga sers and masters...
zdesign wrote:galing naman,husay mo talaga...bend mo pa sana yong lower part para pagnakababa sya sa sofa di lahat nakatayo ang edge nya.but good tutorial,galing 'tol.
yep i intended too, pero hahaba lang ung tutorial? wahehehe.. dibale next time, thanks dude z...
kurdaps! wrote:Thanks for sharing Sir.
thaks po...
bobpen wrote:more! more! mag aaral na rin ako mag model sa max. thanks! for this one!
God bless!
f-41 wrote:ayon o!!!! mastering 3d max from master erick!!!lupit mo tsong!!!! more pa please!!!!galing!!!
allnem wrote:wowwww.... astig ang galing nyo sir.... big help po eto!!!!![]()
![]()
thanks po mga sers...
Ernest wrote:Wow ito na un..Thanks for this tutorial Master Erick..Really Big help
ot: la ko recieve text mo, bakit manlilibre ka ba? heheh.
thanks dude...
ot din: nde no... may iaalok sana ako sayo nun... sayang tsk...

ERICK- CGP Dark Horse

- Number of posts: 3791
Age: 31
Location: Makati, Philippines
Registration date: 19/09/2008

Re: How to create a nice pillow
patay tumira n c master erick..... nice tutorial ibang level na naman sa akin toh good work

elmaz- CGP Newbie

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Registration date: 20/01/2009
Re: How to create a nice pillow
wow thanks sir...astg

arjeitect- CGP Newbie

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Age: 26
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Registration date: 07/07/2010
Re: How to create a nice pillow
E di sa kin mo na lang i-alok... hehehehe

cloud20- CGP Senior Citizen

- Number of posts: 3226
Age: 47
Location: angeles city
Registration date: 22/09/2008
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