MAXimize 05- exponential mapping trial

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MAXimize 05- exponential mapping trial

Post by darkirender on Wed Aug 25, 2010 11:30 am

First topic message reminder :

posting again while on vacation.going back to exponential color mapping. su model to max vray with a dash of ps..pakikilatis na lang po.cheers.





Last edited by darkirender on Wed Aug 25, 2010 11:37 am; edited 1 time in total

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Re: MAXimize 05- exponential mapping trial

Post by arkibons on Wed Aug 25, 2010 2:43 pm

This house need to be repainted haha... nice work!!! some comments had been said! I'm not sure with the background if this house is really sit on a higher place... 2thumbsup

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Re: MAXimize 05- exponential mapping trial

Post by tsukoy on Wed Aug 25, 2010 3:03 pm

maybe add more tree background to cover up those clouds at the back of your wall...

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Re: MAXimize 05- exponential mapping trial

Post by darkirender on Thu Aug 26, 2010 10:23 am

Naruse8 wrote:mataas po ba ung location ng structure na ito? kasi po ung clouds sa background nasa pader napo kitang - kita. masyado ngapong dark ung dark areas tulad ngapo ng sabi nila. para sa akin naman po maganda po ung render:) Pagpalain po kayo:)


those are not clouds but mountains instead. adding up some more trees to cover them up is really pretty good, i agree. but then again my machine's capability isnt enough to handle more polys. thanks anyway

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Re: MAXimize 05- exponential mapping trial

Post by zdesign on Thu Aug 26, 2010 10:32 am

nice texture except the uniform dirt formation...galing tol.

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Re: MAXimize 05- exponential mapping trial

Post by darkirender on Thu Aug 26, 2010 11:28 am

@ v_wrangler..
this isnt an actual proposed project sir. as you can see sa heading pamatay oras lang, wala kasi magawa habang bakasyon.. studying the capability of "mix map" kaya may dirt sa upper part. but anyway thanks for the comment. got to update this soon.....

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Re: MAXimize 05- exponential mapping trial

Post by qcksilver on Thu Aug 26, 2010 12:07 pm

those are not clouds but mountains instead. adding up some more trees to cover them up is really pretty good, i agree. but then again my machine's capability isnt enough to handle more polys. thanks anyway[/quote]

bro you can use cut out trees if your machine has less memory, here's the link
http://www.cgpinoy.org/materials-f34/cutout-trees-and-people-t8386.htm?highlight=trees
O.T. wala ka ba sa bahrain? tara E.B.

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Re: MAXimize 05- exponential mapping trial

Post by allnem on Thu Aug 26, 2010 12:26 pm

ayos sir... ganda ng pagkakarender... 2thumbsup

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Re: MAXimize 05- exponential mapping trial

Post by darkirender on Thu Aug 26, 2010 2:28 pm



bro you can use cut out trees if your machine has less memory, here's the link
http://www.cgpinoy.org/materials-f34/cutout-trees-and-people-t8386.htm?highlight=trees
O.T. wala ka ba sa bahrain? tara E.B.[/quote]

oo nga pala hindi ko naisip yun a.. sige po i'll do that on the updates soon. thanks!

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Re: MAXimize 05- exponential mapping trial

Post by darkirender on Thu Aug 26, 2010 2:32 pm

zdesign wrote:nice texture except the uniform dirt formation...galing tol.


allnem wrote:ayos sir... ganda ng pagkakarender... 2thumbsup


salamat po. got to work on your comments

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