AUDI R8 Stills
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AUDI R8 Stills

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jamezsor- CGP Newbie

- Number of posts: 49
Age: 39
Location: Caloocan City
Registration date: 10/08/2009

Re: AUDI R8 Stills
Tumatakbo yung environment pero mahahalata na naka still sa mga gulong sir!

UZUmcky- CGP Newbie

- Number of posts: 26
Age: 26
Location: quezon city
Registration date: 21/07/2010
Re: AUDI R8 Stills
UZUmcky wrote:Tumatakbo yung environment pero mahahalata na naka still sa mga gulong sir!
Posible naman, pag i-brakes mo para magpower-slide (drift) ganyan mangyayari.

bokkins- Special Ops

- Number of posts: 9414
Age: 33
Location: Cadiz, Iloilo, Quezon City
Registration date: 18/09/2008

Re: AUDI R8 Stills
bokkins wrote:UZUmcky wrote:Tumatakbo yung environment pero mahahalata na naka still sa mga gulong sir!
Posible naman, pag i-brakes mo para magpower-slide (drift) ganyan mangyayari.
pero wala namang usok or anumang effects na nasa gulong hehe..pero magaling ang rendering sir

UZUmcky- CGP Newbie

- Number of posts: 26
Age: 26
Location: quezon city
Registration date: 21/07/2010
Re: AUDI R8 Stills
woah! nice!

ellie- CGP Apprentice

- Number of posts: 268
Age: 21
Location: philippines
Registration date: 15/03/2010
Re: AUDI R8 Stills
Hey guys,
Thanks for the comments. I'll upload the actual animation sa youtube soon. Pinaikot ko lang yung camera around Audi R8. Pinakamadaling paraan ng animation. That explains the background blur. I really like yung idea ni Sir Bokkins with the "drifting" thing... pareho kami ng naisip. That was my initial plan. Ang tagal kasi i-render ng umaandar na version sa mental ray, at least 5 min/frame. You will need at least 250 fames para meron ka na decent animation.
More power to all of you.
___________________________________________
As iron sharpens iron, so one man sharpens another.
Prov. 27:17
Thanks for the comments. I'll upload the actual animation sa youtube soon. Pinaikot ko lang yung camera around Audi R8. Pinakamadaling paraan ng animation. That explains the background blur. I really like yung idea ni Sir Bokkins with the "drifting" thing... pareho kami ng naisip. That was my initial plan. Ang tagal kasi i-render ng umaandar na version sa mental ray, at least 5 min/frame. You will need at least 250 fames para meron ka na decent animation.
More power to all of you.
___________________________________________
As iron sharpens iron, so one man sharpens another.
Prov. 27:17

jamezsor- CGP Newbie

- Number of posts: 49
Age: 39
Location: Caloocan City
Registration date: 10/08/2009

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