Quick rendering using Vray Sketchup/ Vray SR
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Quick rendering using Vray Sketchup/ Vray SR
First topic message reminder :
I am writing some tips here using Vray sketchup
If you want fast rendering time.
1. Do not use QMC. QMC calculation is the most exact yet the slowest.
2. When using IR engine (say-5, -3) calculate faster but be aware of light leaks. for final render you can make it higher
3. Use Light Catche as your 2nd engine. the Default 1000/ samples .02 size/ make it 500 or lower . Be sure you tick the glossy box something.
4. Now its always advisable to save your IR and LC and reload them later. so if you rerender again your image, vray wont calculate those things anymore and it will go direct to rendering process. Also saves on the memory used in the final render process...very advised for HiRes
5. Image Sampler... Adaptive Subdivision is quicker than Adaptive QMC. but its not advisable for dof, blurry refelections.
6. Antialiasing off. jsut use it for final render
7. QMC noise threshold.. the lower the noise threshold the longer render time.. use default for test.
8. Lighting. the more lights yo have the longer render time. maximize the use of your vray sun.
9. Blurry reflection renders longers. the higher subdivision the longer time to render.
10. Shadows... more subdivision more smoother, but longer render time.
11. BUMPS are easier to use, takes shorter time to render than Displacement. jsut use displacement if necessary.
12. For final render, re-start your computer, then just press render. (sometimes su has memory leak, restarting will refresh sketchup in suing memory)
13. Alway purge your file. all those extra files takes space from your memory. Also, explode as many components as possible. Nested components might cause issues, and components also take longer to work with when reading the scene from SU.
14. Dont use caustic. calculation of caustics takes longer. jsut use caustic when you are really in with it.
15 Translucent materials takes looooooooooooooooong time to render.
16. turn off sketchup shadow, outliner and all those extra windows in Sketchup during render time.
17. when rendering always save the camera scene first. there are times you want to rerender an area which has a flaw (just render and modify that area and not the whole scene using track mouse while rendering) then stitch the two images using photoshop.. what a time saver
18. Use track mouse during render time. point your mouse to the area you want to see first. it will definitely save time. Only test an area that you are concerned about. After that, let the rendering proceed as normal. The sequence that is used is setup to minimize the amount of setup time required for each bucket by keeping parts of the same geometry from bucket to bucket. If you have buckets going all over the place, more data needs to get swapped in and out.
19. removed coplanar objects or stray lines. there are some rubies that can do this easily
sana there are some more who can share their tips and timesavers.
I am writing some tips here using Vray sketchup
If you want fast rendering time.
1. Do not use QMC. QMC calculation is the most exact yet the slowest.
2. When using IR engine (say-5, -3) calculate faster but be aware of light leaks. for final render you can make it higher
3. Use Light Catche as your 2nd engine. the Default 1000/ samples .02 size/ make it 500 or lower . Be sure you tick the glossy box something.
4. Now its always advisable to save your IR and LC and reload them later. so if you rerender again your image, vray wont calculate those things anymore and it will go direct to rendering process. Also saves on the memory used in the final render process...very advised for HiRes
5. Image Sampler... Adaptive Subdivision is quicker than Adaptive QMC. but its not advisable for dof, blurry refelections.
6. Antialiasing off. jsut use it for final render
7. QMC noise threshold.. the lower the noise threshold the longer render time.. use default for test.
8. Lighting. the more lights yo have the longer render time. maximize the use of your vray sun.
9. Blurry reflection renders longers. the higher subdivision the longer time to render.
10. Shadows... more subdivision more smoother, but longer render time.
11. BUMPS are easier to use, takes shorter time to render than Displacement. jsut use displacement if necessary.
12. For final render, re-start your computer, then just press render. (sometimes su has memory leak, restarting will refresh sketchup in suing memory)
13. Alway purge your file. all those extra files takes space from your memory. Also, explode as many components as possible. Nested components might cause issues, and components also take longer to work with when reading the scene from SU.
14. Dont use caustic. calculation of caustics takes longer. jsut use caustic when you are really in with it.
15 Translucent materials takes looooooooooooooooong time to render.
16. turn off sketchup shadow, outliner and all those extra windows in Sketchup during render time.
17. when rendering always save the camera scene first. there are times you want to rerender an area which has a flaw (just render and modify that area and not the whole scene using track mouse while rendering) then stitch the two images using photoshop.. what a time saver
18. Use track mouse during render time. point your mouse to the area you want to see first. it will definitely save time. Only test an area that you are concerned about. After that, let the rendering proceed as normal. The sequence that is used is setup to minimize the amount of setup time required for each bucket by keeping parts of the same geometry from bucket to bucket. If you have buckets going all over the place, more data needs to get swapped in and out.
19. removed coplanar objects or stray lines. there are some rubies that can do this easily
sana there are some more who can share their tips and timesavers.

nomeradona- SketchUp Guru

- Number of posts: 7207
Age: 43
Location: HCMC Vietnam
Registration date: 23/09/2008

Re: Quick rendering using Vray Sketchup/ Vray SR
_yiewei_ wrote:nomeradona wrote:tanong may kay jhames. may visopt sya na mabilis pero ok yung quality.
alin po dun sir nomer?
eto ang kailangan mo hingi ka lang ka sir james - http://www.cgpinoy.org/architectural-f3/para-sa-cgp-downloadable-3d-vray-for-sketchup-scene-t7168.htm
zdesign- CGP Expert

- Number of posts: 3281
Registration date: 09/12/2009

Re: Quick rendering using Vray Sketchup/ Vray SR
sir nomer ung materials lang ba pwd mpurge s skp7 im to trying to find a way na mapbilis ko ung pgrotate ng mga models ko mejo bagal kc c pc salamat s nyo mga masters

renren- CGP Apprentice

- Number of posts: 456
Age: 25
Location: taguig
Registration date: 28/03/2010
Re: Quick rendering using Vray Sketchup/ Vray SR
dwingeonzon wrote:paano kng naka save na ang bugsplat sa ung model,,, everytime i hit render booom bugsplat agad...any sugestion kng pano...
experience ko kasi ganyan din ginagawa ko pag ganun at bugsplat pa rin reopent the backup file dun ka ulit magsimula kaya everytime nagsave ako lagi as back up.

zdesign- CGP Expert

- Number of posts: 3281
Age: 41
Location: lugar ng yano... / dubai
Registration date: 09/12/2009

Re: Quick rendering using Vray Sketchup/ Vray SR
materials, components...renren wrote:sir nomer ung materials lang ba pwd mpurge s skp7 im to trying to find a way na mapbilis ko ung pgrotate ng mga models ko mejo bagal kc c pc salamat s nyo mga masters

nomeradona- SketchUp Guru

- Number of posts: 7207
Age: 43
Location: HCMC Vietnam
Registration date: 23/09/2008

Re: Quick rendering using Vray Sketchup/ Vray SR
nomeradona wrote:to erick rapidshare.com rapidshare.comRemove_CG_mat.rb
sir nomer pwede ako makakuha neto di na madownload sir nomer e.

zdesign- CGP Expert

- Number of posts: 3281
Age: 41
Location: lugar ng yano... / dubai
Registration date: 09/12/2009

Re: Quick rendering using Vray Sketchup/ Vray SR
bro punta ka sa asgvis.com or sketchucation.com you can download it there. dun kulang nakita.. the author is thomthom

nomeradona- SketchUp Guru

- Number of posts: 7207
Age: 43
Location: HCMC Vietnam
Registration date: 23/09/2008

Re: Quick rendering using Vray Sketchup/ Vray SR
mga sir, ano po uli effective visopt for test and final render? such as using QMC, IR, LC, PHOTON MAP etc.. naguguluhan po aku eh.. thanks..

rednaXela1026- Number of posts: 4
Age: 22
Location: manila+philippines
Registration date: 10/09/2011
Re: Quick rendering using Vray Sketchup/ Vray SR
7.)somnetimes may violet face sa final render.. maaring reverse face nalang un..
ano solusyon dun sir? kpag sinave ko n ung final render mawawala na yun? sakin red eh.. thanks
ano solusyon dun sir? kpag sinave ko n ung final render mawawala na yun? sakin red eh.. thanks

rednaXela1026- Number of posts: 4
Age: 22
Location: manila+philippines
Registration date: 10/09/2011
Re: Quick rendering using Vray Sketchup/ Vray SR
sir baka pwede post din kau ng para sa vray-max din,,salamat
arlodesign- CGP Newbie

- Number of posts: 26
Age: 39
Location: manila,,uae
Registration date: 14/12/2011
Re: Quick rendering using Vray Sketchup/ Vray SR
Thanks for your tips and tricks mga master. post more please.

gobilman06- CGP Newbie

- Number of posts: 55
Age: 33
Location: UAE DUbai
Registration date: 06/08/2011
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any sugestion kng pano...