Let the ball roll - and have something done!
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Let the ball roll - and have something done!
I'd like to start this thread to thread so we get to know what people find difficult in terms of CG. For example, modeling. Among the things that you encounter daily at work, What do you find hard to model or texture? What do you find hard to render? How to light? How to make things look real? How to animate? Etc. It is my intention that this thread become a source of information for those who already know the answer as well as those who are just starting.
This is an open invitation and there is no room for the faint of heart or those simply wanting to show off.
hala Bira!
This is an open invitation and there is no room for the faint of heart or those simply wanting to show off.
hala Bira!
Guest- Guest
Re: Let the ball roll - and have something done!
mauna nako dude!
the one thing I've been wanting to learn is to animate a character...
and ofcourse to make a character...
the part I'm having difficulty is first, the modelling and then the rigging...
I hope this thread would be part of my learning and others as well...
the one thing I've been wanting to learn is to animate a character...
and ofcourse to make a character...
the part I'm having difficulty is first, the modelling and then the rigging...
I hope this thread would be part of my learning and others as well...

torvicz- Sgt. Pepper

- Number of posts: 2720
Location: dubai, uae
Registration date: 01/10/2008
Re: Let the ball roll - and have something done!
OK. I'll post here sometime next week some of the exercises that we conduct here in the studio for animator entries. This is simply boring really and is the very first test we do to chck on timing sense. It is called the ball roll and bounce (what a coincidence!) I'll ask permission to post the max file for everyone to try their hands on. Thanks torvics for starting it up!
Guest- Guest
Re: Let the ball roll - and have something done!
that would be nice dude!
thanks for the quick reply and interest in helping...
highly appreciated!
thanks for the quick reply and interest in helping...
highly appreciated!

torvicz- Sgt. Pepper

- Number of posts: 2720
Location: dubai, uae
Registration date: 01/10/2008
Animation Books
Some references I highly recommend...got me through my animation classes in school...
Here's an oldie but goodie, some call it the Animator's Bible,
The Illusion of Life: Disney Animation (Hardcover)
by Ollie Johnston (Author), Frank Thomas (Author)
Another one in my collection:
Cartoon Animation (The Collector's Series) (Paperback)
by Preston Blair
A pretty cool video reference website my roomate created, he's does primarily character animation for Capcom, Naughty Dog, and now he works at Valve:
http://www.rhinohouse.com/
Here's an oldie but goodie, some call it the Animator's Bible,
The Illusion of Life: Disney Animation (Hardcover)
by Ollie Johnston (Author), Frank Thomas (Author)
Another one in my collection:
Cartoon Animation (The Collector's Series) (Paperback)
by Preston Blair
A pretty cool video reference website my roomate created, he's does primarily character animation for Capcom, Naughty Dog, and now he works at Valve:
http://www.rhinohouse.com/

AJ Cortez- CGP Apprentice

- Number of posts: 342
Age: 36
Location: NYC
Registration date: 30/12/2008

Re: Let the ball roll - and have something done!
Salamat AJ,
Torvics, I'll ask somebody to upload the exercise for me. Unfortunately, I will be on a sudden journey and might be out for quite sometime. In my absence, I'd like to leave you all with some lasting wrangler wisdom:
Please do not take the criticisms thrown upon you by your brothers in bad light. For we alone cannot see the light - someone has to show it to us. We have to learn to look at our work from a different perspective - and only then when we learn to be void of self-bias that we will see what we refused to see all along. Be grateful and thank people for the time they spend to show you what you might have missed seeing. The attention they spent is a manifestation that some people still care.
Remember that we will be always be judged by our last renders, so let's make it always look at its best!
I hope that this thread become a truckload of collective wisdom so I invite you all to continue posting.
See you all again!
Torvics, I'll ask somebody to upload the exercise for me. Unfortunately, I will be on a sudden journey and might be out for quite sometime. In my absence, I'd like to leave you all with some lasting wrangler wisdom:
Please do not take the criticisms thrown upon you by your brothers in bad light. For we alone cannot see the light - someone has to show it to us. We have to learn to look at our work from a different perspective - and only then when we learn to be void of self-bias that we will see what we refused to see all along. Be grateful and thank people for the time they spend to show you what you might have missed seeing. The attention they spent is a manifestation that some people still care.
Remember that we will be always be judged by our last renders, so let's make it always look at its best!
I hope that this thread become a truckload of collective wisdom so I invite you all to continue posting.
See you all again!
Guest- Guest
Re: Let the ball roll - and have something done!
wow! this is one of the best things that have happened in a forum like this.
Ako sir vertex(roy), I'd like to learn to model freeforms, specially those that has curve elements on it.
Interested in Character Modeling and Rigging also. I have a book, but unfortunately, time has not allowed me to even tackle the excersises contained in it.
Looking forward to the exercises.
Ako sir vertex(roy), I'd like to learn to model freeforms, specially those that has curve elements on it.
Interested in Character Modeling and Rigging also. I have a book, but unfortunately, time has not allowed me to even tackle the excersises contained in it.
Looking forward to the exercises.
_________________
work hard for the money...

arkiedmund- Manager

- Number of posts: 3710
Location: Pilipinas
Registration date: 19/09/2008

Re: Let the ball roll - and have something done!
i have never scene a forum like this in my whole life. wow this is a silver platter.

nomeradona- SketchUp Guru

- Number of posts: 7207
Age: 43
Location: HCMC Vietnam
Registration date: 23/09/2008

Re: Let the ball roll - and have something done!
very nice bro.. vertex..pwede kb magpost ng mga workflow like sa interior rendering, animation...?

Butz_Arki- Superbeast

- Number of posts: 4040
Age: 30
Location: Guinea Ecuatorial,United States of Africa
Registration date: 19/09/2008

Re: Let the ball roll - and have something done!
Salamat sa lahat ng sumagot, I will start it with lighting, the Ventot way. I'm not going to discuss how to use or operate vray - thats your own assignment. I'll discuss how I try to light cg elements so that it matches the background plate. This is useful if you are matching to a photo background for an animation or have a BG image you'd like to match your house to or a building or your nose. Anyone with a good bg image?
I will post in the appropriate forums but you will find the quick announcement here. Please be patient and wait a little while - I'm just trying to pick little pieces of my messy life. Like Schwarzenegger - I promise I will be back - with a bang.
Yakan, you make me very very dizzy! And I'm beginning to...
Well, next time na lang...
I will post in the appropriate forums but you will find the quick announcement here. Please be patient and wait a little while - I'm just trying to pick little pieces of my messy life. Like Schwarzenegger - I promise I will be back - with a bang.
Yakan, you make me very very dizzy! And I'm beginning to...
Well, next time na lang...
Guest- Guest
Re: Let the ball roll - and have something done!
Wow! ayus, mas ok yung sir vertex, non-software specific.
For starters pala, yun can also grab this very essential book:
DIGITAL LIGHTING AND RENDERING by Jeremy Birn. Very handy reference for CG artists like us. The book is not software specific, but discusses the essentials in light and rendering.
I think the book has just been updated with a 2nd edition. Mine is the 1st release.
For starters pala, yun can also grab this very essential book:
DIGITAL LIGHTING AND RENDERING by Jeremy Birn. Very handy reference for CG artists like us. The book is not software specific, but discusses the essentials in light and rendering.
I think the book has just been updated with a 2nd edition. Mine is the 1st release.
Last edited by arkiedmund on Thu Jan 15, 2009 12:56 pm; edited 1 time in total
_________________
work hard for the money...

arkiedmund- Manager

- Number of posts: 3710
Location: Pilipinas
Registration date: 19/09/2008

Re: Let the ball roll - and have something done!
That book is a treasure and it was one of my first possesions the year it was released. I'll find it and will gladly donate it to the first guy who send me a postcard
You have to find my address though.
I am playing with a simple scene to illustrate what tessa mentioned in another thread - the wonders of pivots, keyframed translations to simulate transformations...
http://www.cgpinoy.org/animation-discussion-f61/how-to-make-a-thing-transform-t1891.htm#34397
You have to find my address though.
I am playing with a simple scene to illustrate what tessa mentioned in another thread - the wonders of pivots, keyframed translations to simulate transformations...
http://www.cgpinoy.org/animation-discussion-f61/how-to-make-a-thing-transform-t1891.htm#34397
Last edited by v_wrangler on Fri Jan 16, 2009 1:37 am; edited 3 times in total
Guest- Guest
Re: Let the ball roll - and have something done!
I was lucky enough to have a cousin in law get it for me as payment for a design scheme for a house repainting that they did in the states.
I will also have to thank the mighty enigma a.k.a. Bryan V. Jumarang for providing me info regarding the book.
Looking forward sir vertex....
I will also have to thank the mighty enigma a.k.a. Bryan V. Jumarang for providing me info regarding the book.
Looking forward sir vertex....
_________________
work hard for the money...

arkiedmund- Manager

- Number of posts: 3710
Location: Pilipinas
Registration date: 19/09/2008

Re: Let the ball roll - and have something done!
Sensya na people - i'm doing it while on the run - try ko as soon as I can iyong lighting na nabanggit ko sa taas.
Arkiemund. Kantahan mo naman ako.
Babay na muna - palipad na ako.
Arkiemund. Kantahan mo naman ako.
Babay na muna - palipad na ako.
Guest- Guest
White Balancing the Parade of the Kettle Family
I wrote this kanina. I wanted to move this to a more appropriate thread but I realized there was none. Perhaps admins could consider a Lighting/Rendering forum to host stuff like these. Anyways, here's a little primer for those interested. I intend to continue this as much as I can or until I am totally depleted. Whichever comes first.
I think I like to break some nose.

Don't make me the enemy, you won't like me when I am angry!
I think I like to break some nose.

Don't make me the enemy, you won't like me when I am angry!
Last edited by v_wrangler on Fri Jan 16, 2009 4:59 am; edited 1 time in total
Guest- Guest
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