Nvidia Quadro Mid-Range

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Nvidia Quadro Mid-Range

Post by chobs on Fri Oct 14, 2011 8:18 am

First topic message reminder :

Ok I need help for those who have the experience here with Quadro's and FireGL.

I am planning to buy a mid-range Professional Video Card because I am so pissed working with my view port whenever it pages or frames especially if there are a lot of geometries and proxies already.

Question is, it is really that of an improvement on viewing the 3D or will it help me in my workflow when modeling significantly as compared to mid-high end gamers video card?

I am not expecting the Quadro to speed up the rendering time. I am expecting it to handle the geometry while I am modeling in a smoother way or some sort.

I am planning to buy Nvidia Quadro 2000 by the way or any item that is within that price range.

Thanks in advance guys.

chobs
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Re: Nvidia Quadro Mid-Range

Post by micoliver1226 on Thu Nov 03, 2011 2:39 pm

mokong wrote:
chobs wrote:Hey guys. I am currently using 3ds Max 2012 and it is so far fantastic!!! Thanks for the help. The navigation is improved a lot here. Although I am a bit disappointed that the default shaded mode is in realistic shade which eats up my Vcard. But this is just minor for I can disable it anyway.

Whew! Can't stop doing 3D now. Galing galing!


Well that's good sir.. in realistic mode try making it ortho or perspective then move it around... Nalimutan ko na ah hehe.. , i think ortho in realistic shade is more handy than persective with realistic shade... Try lang sa dalawa sir..
brod mokong,paano mo ba natatanggal ang mga naka embed na arch+design materials sa ME ng max2012 e ang gamit ko kasi is vray...any idea bro?

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Re: Nvidia Quadro Mid-Range

Post by arkiedmund on Thu Nov 03, 2011 3:15 pm

micoliver1226 wrote:
mokong wrote:
chobs wrote:Hey guys. I am currently using 3ds Max 2012 and it is so far fantastic!!! Thanks for the help. The navigation is improved a lot here. Although I am a bit disappointed that the default shaded mode is in realistic shade which eats up my Vcard. But this is just minor for I can disable it anyway.

Whew! Can't stop doing 3D now. Galing galing!


Well that's good sir.. in realistic mode try making it ortho or perspective then move it around... Nalimutan ko na ah hehe.. , i think ortho in realistic shade is more handy than persective with realistic shade... Try lang sa dalawa sir..
brod mokong,paano mo ba natatanggal ang mga naka embed na arch+design materials sa ME ng max2012 e ang gamit ko kasi is vray...any idea bro?


Yung problema na yan sir micoliver1226 ay lumabas starting with 3ds max 2008, where in naka default na sa A&D yung slots ng material editor....AFAIK...well you can try this one:

Go to customize>>custom UI and default switcher

under "initial settings for tool options:" click on MAX.

Then under UI schemes, just select your color scheme of choice, i prefer to use ame-dark.

Hope this helps.

BTT:

Hope to be able to try max 2012 soon....

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Re: Nvidia Quadro Mid-Range

Post by micoliver1226 on Thu Nov 03, 2011 3:38 pm

arkiedmund wrote:
micoliver1226 wrote:
mokong wrote:
chobs wrote:Hey guys. I am currently using 3ds Max 2012 and it is so far fantastic!!! Thanks for the help. The navigation is improved a lot here. Although I am a bit disappointed that the default shaded mode is in realistic shade which eats up my Vcard. But this is just minor for I can disable it anyway.

Whew! Can't stop doing 3D now. Galing galing!


Well that's good sir.. in realistic mode try making it ortho or perspective then move it around... Nalimutan ko na ah hehe.. , i think ortho in realistic shade is more handy than persective with realistic shade... Try lang sa dalawa sir..
brod mokong,paano mo ba natatanggal ang mga naka embed na arch+design materials sa ME ng max2012 e ang gamit ko kasi is vray...any idea bro?


Yung problema na yan sir micoliver1226 ay lumabas starting with 3ds max 2008, where in naka default na sa A&D yung slots ng material editor....AFAIK...well you can try this one:

Go to customize>>custom UI and default switcher

under "initial settings for tool options:" click on MAX.

Then under UI schemes, just select your color scheme of choice, i prefer to use ame-dark.

Hope this helps.

BTT:

Hope to be able to try max 2012 soon....
many thanks arkiemund..sorry ts sa ot

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Re: Nvidia Quadro Mid-Range

Post by chobs on Thu Nov 03, 2011 6:34 pm

micoliver1226 wrote:
arkiedmund wrote:
micoliver1226 wrote:
mokong wrote:
chobs wrote:Hey guys. I am currently using 3ds Max 2012 and it is so far fantastic!!! Thanks for the help. The navigation is improved a lot here. Although I am a bit disappointed that the default shaded mode is in realistic shade which eats up my Vcard. But this is just minor for I can disable it anyway.

Whew! Can't stop doing 3D now. Galing galing!


Well that's good sir.. in realistic mode try making it ortho or perspective then move it around... Nalimutan ko na ah hehe.. , i think ortho in realistic shade is more handy than persective with realistic shade... Try lang sa dalawa sir..
brod mokong,paano mo ba natatanggal ang mga naka embed na arch+design materials sa ME ng max2012 e ang gamit ko kasi is vray...any idea bro?


Yung problema na yan sir micoliver1226 ay lumabas starting with 3ds max 2008, where in naka default na sa A&D yung slots ng material editor....AFAIK...well you can try this one:

Go to customize>>custom UI and default switcher

under "initial settings for tool options:" click on MAX.

Then under UI schemes, just select your color scheme of choice, i prefer to use ame-dark.

Hope this helps.

BTT:

Hope to be able to try max 2012 soon....
many thanks arkiemund..sorry ts sa ot


If you want na material editor mo is Vray na kaagad. Switch your UI to Vray either the dark and light. Most of the settings in ME or in environment and some other areas will be switched to Vray.

chobs
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