3D Studio Max-based post-prod artist required, short term

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3D Studio Max-based post-prod artist required, short term

Post by RustRivet on Mon Nov 07, 2011 6:11 am

Underground Logic (Makati-based post-prod house) is looking for a 3D Studio Max user.. FAST.. like, right now. Or tomorrow morning. Scope: animation, texturing, lighting and rendering (With a bit of compositing) for TV commercials. Thanks.

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Re: 3D Studio Max-based post-prod artist required, short term

Post by v_wrangler on Mon Nov 07, 2011 6:19 am

You were hiring a few months back for Terabyte, what happened to that gig? You're now local with UGL?
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Re: 3D Studio Max-based post-prod artist required, short term

Post by v_wrangler on Mon Nov 07, 2011 6:21 am

Galagast I can recommend but you seem to be so desperate - I'm not sure if he'll even take something you needed yesterday.
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Re: 3D Studio Max-based post-prod artist required, short term

Post by RustRivet on Mon Nov 07, 2011 6:29 am

I'm just freelancing here at the moment..

Somebody got sick on another project, so they can't really think of anything else to do except to ask around.

And yeah, Gal's busy with something else in the meantime as well.

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Re: 3D Studio Max-based post-prod artist required, short term

Post by v_wrangler on Mon Nov 07, 2011 6:45 am

Well depending on their deadlines, the task on hand and if Aids fine with an old bloke online like myself - I'm open to proposals for fun. So what's the gig about?
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Re: 3D Studio Max-based post-prod artist required, short term

Post by RustRivet on Mon Nov 07, 2011 7:11 am

It's a commercial for a laundry detergent which involves 3D effects (funky Blue/Red filter glasses) for regular television.. art assets are all done, they say, along with some camera work. Deadline's Nov. 12.

Are you in Japan now sir vertex? I'm unsure if they're fine with sending this offsite..

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Re: 3D Studio Max-based post-prod artist required, short term

Post by v_wrangler on Mon Nov 07, 2011 7:22 am

RustRivet wrote:It's a commercial for a laundry detergent which involves 3D effects (funky Blue/Red filter glasses) for regular television.. art assets are all done, they say, along with some camera work. Deadline's Nov. 12.

Are you in Japan now sir vertex? I'm unsure if they're fine with sending this offsite..

Oh its the coming weekend. That's hard to beat! Sad
Yes I'm in Japan right now. I'll be spending New Years in the Philippines though.

Sayang, even if they'd agree - with the file transfers and all - medyo malabo mabeat ko yang deadline nila.

Maybe next time, give me a call.

Are you in the the Philippines for good na?
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Re: 3D Studio Max-based post-prod artist required, short term

Post by RustRivet on Mon Nov 07, 2011 8:02 am

Yes, that's understandable.. Bawal talaga magkasakit sa industry na ito.
Thanks for considering though; I'll keep looking.

As for staying here.. I'm thinking of heading out again next year. Nothing definite yet, however.

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Re: 3D Studio Max-based post-prod artist required, short term

Post by v_wrangler on Mon Nov 07, 2011 8:08 am

RustRivet wrote:Yes, that's understandable.. Bawal talaga magkasakit sa industry na ito.
Thanks for considering though; I'll keep looking.

As for staying here.. I'm thinking of heading out again next year. Nothing definite yet, however.

Doomo. BTW, If you know someone who'd like to try out for a stint in Sapporo let me know.

Talk to you later dude.
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