"Tips n' Tricks on how to speed up rendering"
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"Tips n' Tricks on how to speed up rendering"
First topic message reminder :
You might have some tips and tricks on how to speed up your rendering, care to share them with us?
It may be about material set up, lighting set up, or the number of mesh...anything.
Any information regarding this would be a great help not only for me but for all of us here in the community.
I'm hoping you could help...
Thank you in advance...
You might have some tips and tricks on how to speed up your rendering, care to share them with us?
It may be about material set up, lighting set up, or the number of mesh...anything.
Any information regarding this would be a great help not only for me but for all of us here in the community.
I'm hoping you could help...
Thank you in advance...

torvicz- Sgt. Pepper

- Number of posts: 2720
Location: dubai, uae
Registration date: 01/10/2008
Re: "Tips n' Tricks on how to speed up rendering"
ryancoy wrote:some additional tips nlng din
*VR Displacement - if you are not using vraydisplacement mod to your poly and gamit mo yung displacement map under vray shader. You can actually do blending modes of 2 shaders with a fall off mask so as to have an illussion whats near is pretty displaced and as it is going far it loses its displacement (best example is grass) . In a way its computing less displacement sa malayo but still gives convincing result.
*BITMAPS - If you happen to have a huge file and size on your bitmaps on a small or large scale projects. You can always go to asset tracking (very useful place to communicate with your assets) and activate bitmap proxies which will create a virtual file and lets you resize globally the sizes of all your bitmaps ( if i remembered it correctly).Thus, having smaller sizes all across your maps means faster viewport manipulation and rendering.
thats all for now
sir wala ka paring kupas!!! ito ung mga never heard ko pang mga technique na nabasa eh!!!! sana sir post mo pa ung ibang mga tips na malaki ang maitutulong samin!!!!

KONGRESMAN- CGP Newbie

- Number of posts: 124
Registration date: 25/03/2009
Re: "Tips n' Tricks on how to speed up rendering"
anyone here familiar on handling Tekla Structures?

rica- CGP Apprentice

- Number of posts: 259
Age: 27
Location: Philippines
Registration date: 23/05/2009
Re: "Tips n' Tricks on how to speed up rendering"
rica wrote:anyone here familiar on handling Tekla Structures?
Mam Rica, pls be specific on your question??
_________________
Every man's work,
whether it be literature
or music or pictures
or architecture or anything else,
is always a portrait of himself

3DZONE- Cube Spinner

- Number of posts: 3697
Age: 36
Location: Abu Dhabi U.A.E.
Registration date: 20/12/2008
Re: "Tips n' Tricks on how to speed up rendering"
hmmm..kc sa ofis nmin my nag-iintroduce ng bgong program, its name is "Tekla Structures", nearly like 3d max but it is said to be a 4 dimension rendering material...im quite interested and our senior wants to buy the program only if i could handle it perfectly in a short period....coz in rendering im using SU+Vray/Podium+Ps...thats why....well, thanks sa mga tips d2 about rendering, dmi ko pang natututunan..hehehe

rica- CGP Apprentice

- Number of posts: 259
Age: 27
Location: Philippines
Registration date: 23/05/2009
Re: "Tips n' Tricks on how to speed up rendering"
rica wrote:hmmm..kc sa ofis nmin my nag-iintroduce ng bgong program, its name is "Tekla Structures", nearly like 3d max but it is said to be a 4 dimension rendering material...im quite interested and our senior wants to buy the program only if i could handle it perfectly in a short period....coz in rendering im using SU+Vray/Podium+Ps...thats why....well, thanks sa mga tips d2 about rendering, dmi ko pang natututunan..hehehe
So far this is what I got, "Tekla Structures is Building Information Modeling (BIM) software that enables the creation and management of accurately detailed, highly constructably 3D structural models regardless of material or structural complexity. Tekla models can be used to cover the entire building process from conceptual design to fabrication, erection and construction management." Let us see baka merong nakakaalam ng program na to. OT na to, thanks for posting Mam Rica

Last edited by 3DZONE on Sun May 24, 2009 4:50 am; edited 1 time in total
_________________
Every man's work,
whether it be literature
or music or pictures
or architecture or anything else,
is always a portrait of himself

3DZONE- Cube Spinner

- Number of posts: 3697
Age: 36
Location: Abu Dhabi U.A.E.
Registration date: 20/12/2008
Re: "Tips n' Tricks on how to speed up rendering"
oh i c....well thanks a lot po sa info sir.... :-)

rica- CGP Apprentice

- Number of posts: 259
Age: 27
Location: Philippines
Registration date: 23/05/2009
Re: "Tips n' Tricks on how to speed up rendering"
confusing ung thread title ma'am... hintay din ako ng sagot sa tekla... hehehe
Guest- Guest
Re: "Tips n' Tricks on how to speed up rendering"
kietsmark wrote:confusing ung thread title ma'am... hintay din ako ng sagot sa tekla... hehehe
uu nga poh ei...di ble next time na pumunta cla sa ofis, ill be the one to know the details from them, kc nsa site aku ng ngpresent cla sa ofis nmin ei, la tuloy po aku idea...hehehe...thanks po... :-)

rica- CGP Apprentice

- Number of posts: 259
Age: 27
Location: Philippines
Registration date: 23/05/2009
Re: "Tips n' Tricks on how to speed up rendering"
Maraming Salamat sa tips...ma enganyo ako i tuloy ulet ang mga maxtutorials ko,, 


ortzak- CGP Expert

- Number of posts: 4379
Age: 40
Location: City Of Angels
Registration date: 14/01/2009

how to speed up rendering
1. as much as possible don't import too much object from autocad bcoz it has a lot of mesh
2. turn off detail enhancement slot and vray caustic if not necessary to be used.
3. always use the default set up at vray rQMC sampler
hope it would help you a lot...............
2. turn off detail enhancement slot and vray caustic if not necessary to be used.
3. always use the default set up at vray rQMC sampler
hope it would help you a lot...............

gio_arki- CGP Newbie

- Number of posts: 7
Age: 37
Location: dubai
Registration date: 30/05/2009
Re: "Tips n' Tricks on how to speed up rendering"
about the topic of redused rendering time, actually 2yrs na rin me sa vray, pero rhino modelling ang gamit. well most evrybody knows of 3d max, but if you work most with americans and europeans, they prefer rhino modelling.
sa vary to speed up rendering, most of us just try to use the default settings, or just those from other tutorials you see from
the internet sites, merong IRRADIANCE AND LIGHT CACHE or QMC and LIGHT CACHE combination, sa interiors i do light cache
both for primary and secondary bounce, i just discover the power of light cache, render time is reduce by 75 percent
you just have to tweak the settings just under the subdivision and sampls size tabs.
reducing the polygon count is not a good idea, you reduce also the quality of the 3d geometry,
cguro ang aproach is to beat the render time as lesser as one can.
if you want the render presets, email me
ciaoriki@yahoo.com
sa vary to speed up rendering, most of us just try to use the default settings, or just those from other tutorials you see from
the internet sites, merong IRRADIANCE AND LIGHT CACHE or QMC and LIGHT CACHE combination, sa interiors i do light cache
both for primary and secondary bounce, i just discover the power of light cache, render time is reduce by 75 percent
you just have to tweak the settings just under the subdivision and sampls size tabs.
reducing the polygon count is not a good idea, you reduce also the quality of the 3d geometry,
cguro ang aproach is to beat the render time as lesser as one can.
if you want the render presets, email me
ciaoriki@yahoo.com
ciaoriki- CGP Newbie

- Number of posts: 37
Age: 42
Location: hongkong
Registration date: 15/08/2009
Re: "Tips n' Tricks on how to speed up rendering"
ciaoriki wrote:about the topic of redused rendering time, actually 2yrs na rin me sa vray, pero rhino modelling ang gamit. well most evrybody knows of 3d max, but if you work most with americans and europeans, they prefer rhino modelling.
sa vary to speed up rendering, most of us just try to use the default settings, or just those from other tutorials you see from
the internet sites, merong IRRADIANCE AND LIGHT CACHE or QMC and LIGHT CACHE combination, sa interiors i do light cache
both for primary and secondary bounce, i just discover the power of light cache, render time is reduce by 75 percent
you just have to tweak the settings just under the subdivision and sampls size tabs.
reducing the polygon count is not a good idea, you reduce also the quality of the 3d geometry,
cguro ang aproach is to beat the render time as lesser as one can.
if you want the render presets, email me
ciaoriki@yahoo.com
dude!
kung makakatulong sa atin yan, salamat for sharing..
hintayin ko ha?

torvicz- Sgt. Pepper

- Number of posts: 2720
Location: dubai, uae
Registration date: 01/10/2008
Re: "Tips n' Tricks on how to speed up rendering"
SIR PA ADD LANG PO.... SKN PO OVERCLOCKING SA BIOS SET UP,,, MALAKI TULONG PO... CNSYA NA SIR SA HARDWARE NAG SET TLGA AKO OVERCLOCKING KC TALAGA TAGAL MAGRENDER PC KO EH... OVERCLOCK KO UNG SA PROCESSOR 2.3GHZ TO 2.6GHZ TAS UNG VOLTAGE GNWA KO 3.5V INSTEAD NA 1.75V,,, SAME WITH MEMORY OVERCLOCKING...
KASO NAKA TAPAT TLGA ELECTRC FAN SA CPU KO ...

KASO NAKA TAPAT TLGA ELECTRC FAN SA CPU KO ...

allnem- CGP Guru

- Number of posts: 1194
Age: 34
Location: angeles city.cubao.p.tuazon
Registration date: 25/08/2009
Re: "Tips n' Tricks on how to speed up rendering"
allnem wrote:SIR PA ADD LANG PO.... SKN PO OVERCLOCKING SA BIOS SET UP,,, MALAKI TULONG PO... CNSYA NA SIR SA HARDWARE NAG SET TLGA AKO OVERCLOCKING KC TALAGA TAGAL MAGRENDER PC KO EH... OVERCLOCK KO UNG SA PROCESSOR 2.3GHZ TO 2.6GHZ TAS UNG VOLTAGE GNWA KO 3.5V INSTEAD NA 1.75V,,, SAME WITH MEMORY OVERCLOCKING...
KASO NAKA TAPAT TLGA ELECTRC FAN SA CPU KO ...
dude, as a rule, wag ka mag caps lock...bawal dito e...
pwede mo bang i-explain pa eto...interesado ako dyan sa overclocking e...panu ba?

torvicz- Sgt. Pepper

- Number of posts: 2720
Location: dubai, uae
Registration date: 01/10/2008
Re: "Tips n' Tricks on how to speed up rendering"
torvicz wrote:allnem wrote:SIR PA ADD LANG PO.... SKN PO OVERCLOCKING SA BIOS SET UP,,, MALAKI TULONG PO... CNSYA NA SIR SA HARDWARE NAG SET TLGA AKO OVERCLOCKING KC TALAGA TAGAL MAGRENDER PC KO EH... OVERCLOCK KO UNG SA PROCESSOR 2.3GHZ TO 2.6GHZ TAS UNG VOLTAGE GNWA KO 3.5V INSTEAD NA 1.75V,,, SAME WITH MEMORY OVERCLOCKING...
KASO NAKA TAPAT TLGA ELECTRC FAN SA CPU KO ...
dude, as a rule, wag ka mag caps lock...bawal dito e...
pwede mo bang i-explain pa eto...interesado ako dyan sa overclocking e...panu ba?
naks galing ha ngoverclocking ha!yngat lang sa overheat...more on hardware na ito ha,but it helps.nga lang overclocking may damage pc...because every parts has its limit.

jenaro- Peter Pran

- Number of posts: 3132
Age: 30
Location: sharjah
Registration date: 22/01/2009
Re: "Tips n' Tricks on how to speed up rendering"
may risk nga dude....pero malay mo naman merong mga pwede precautionary measures...baka mag benefit tayo e...dagdag din to...pero risky nga to.....

torvicz- Sgt. Pepper

- Number of posts: 2720
Location: dubai, uae
Registration date: 01/10/2008
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