3ds Max Tips/Tricks of the Day

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3ds Max Tips/Tricks of the Day

Post by oRangE.n.GreeN on Fri Feb 27, 2009 2:55 am

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Feb 27 2009


By default, 3ds Max saves your files uncompressed. But there is an option to compress your files when it saves. To do so, go to Customize Menu > Preferences > Files Tab and check "Compress on Save". A scene with ten thousands teapots saved uncompressed takes up 36.0MB while the compressed one takes only 1.07MB.


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Re: 3ds Max Tips/Tricks of the Day

Post by Butz_Arki on Fri Feb 27, 2009 3:28 am

thanks bro for sharing!! thumbsup

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Re: 3ds Max Tips/Tricks of the Day

Post by kurdaps! on Fri Feb 27, 2009 3:56 am

Thats great....I will try it.

TFS.. Very Happy

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Re: 3ds Max Tips/Tricks of the Day

Post by alwin on Fri Feb 27, 2009 4:02 am

thanks a lot of this !

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Re: 3ds Max Tips/Tricks of the Day

Post by jorgei2style on Sat Feb 28, 2009 1:01 am

thanks sir. very helpfull! saves us more space...

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Re: 3ds Max Tips/Tricks of the Day

Post by wesley14 on Sat Feb 28, 2009 6:06 am

thanks, sana dumami pa 2

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3ds Max Tips/Tricks of the Day - 03 March 2009 - Troubleshooting Corrupted Files

Post by oRangE.n.GreeN on Tue Mar 03, 2009 1:13 am

.


Nothing is more depressing & miserable than to find that your max scene is corrupted. A number of factors include:

- Some component built in another program has been imported or referenced with an XRef.

- The scene failed to save properly due to a power failure or system crash.

- A poorly coded plug-in corrupted an object in the scene.

Read what Mr. Help has to say:

The first thing to try is keep clicking the Retry button. If there is a corruption to the vertices of an object, you might have to parse through each vertex until you bypass the object completely. while sipping a bottle of beer to celebrate your dissapointments...

Another thing you can try is merging the scene. If the file is not too corrupted, you would be able to access the Merge dialog which shows a list of the components in the scene. This is a good sign because, with a little effort, you can fix the file yourself. You now need to narrow down which object, or objects, are causing the load failure.

Start with Geometry, Shapes, and Groups/Assemblies.


moral lesson: always keep a backup of your scene


.

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Re: 3ds Max Tips/Tricks of the Day

Post by xxdarcxx on Tue Mar 03, 2009 9:31 am

salamat po sa tips sir.. 2thumbsup
ngayon ko lang nalaman to... keep em comin' po para masaya!!!! 2thumbsup

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Re: 3ds Max Tips/Tricks of the Day

Post by xchan21 on Sun Mar 08, 2009 12:43 pm

d lng lumiliit ung file pti ung rendering nya mas bumibilis compare to d uncompressed one. thanks for the info and kip on posting sir!!

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Re: 3ds Max Tips/Tricks of the Day

Post by Stryker on Sun Mar 08, 2009 12:48 pm

o!? thanks sir... try ko din to... thanks for sharing.. thumbsup

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Re: 3ds Max Tips/Tricks of the Day

Post by jarul on Sun Mar 08, 2009 12:54 pm

oRangE.n.GreeN wrote:.

Feb 27 2009


By default, 3ds Max saves your files uncompressed. But there is an option to compress your files when it saves. To do so, go to Customize Menu > Preferences > Files Tab and check "Compress on Save". A scene with ten thousands teapots saved uncompressed takes up 36.0MB while the compressed one takes only 1.07MB.


.


na try ko ang galing,,,from 2.3 mb na file bumaba ng 156 kb....galing,,,salamt boss O n G...

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Re: 3ds Max Tips/Tricks of the Day

Post by AJ Cortez on Wed Mar 11, 2009 7:44 pm

Thanks Orange n Green, learned something new today Smile

when drawing splines, sometimes you have to draw vertex points outside of your viewport window, if you press "i" your viewport automatically centers to your mouse location!

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Re: 3ds Max Tips/Tricks of the Day

Post by alwin on Wed Mar 11, 2009 8:10 pm

oRangE.n.GreeN wrote:.


Nothing is more depressing & miserable than to find that your max scene is corrupted. A number of factors include:

- Some component built in another program has been imported or referenced with an XRef.

- The scene failed to save properly due to a power failure or system crash.

- A poorly coded plug-in corrupted an object in the scene.

Read what Mr. Help has to say:

The first thing to try is keep clicking the Retry button. If there is a corruption to the vertices of an object, you might have to parse through each vertex until you bypass the object completely. while sipping a bottle of beer to celebrate your dissapointments...

Another thing you can try is merging the scene. If the file is not too corrupted, you would be able to access the Merge dialog which shows a list of the components in the scene. This is a good sign because, with a little effort, you can fix the file yourself. You now need to narrow down which object, or objects, are causing the load failure.

Start with Geometry, Shapes, and Groups/Assemblies.


moral lesson: always keep a backup of your scene


.


I've been experience also this bro that I have to merge the files for it never be open!

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Re: 3ds Max Tips/Tricks of the Day

Post by celes on Thu Mar 12, 2009 9:23 am

for max 9 users and earlier

if the max file "bloats" just invoke the garbage collection utility.

under the script box just type

gc ()

then resave.

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Re: 3ds Max Tips/Tricks of the Day

Post by wheay on Sat Mar 14, 2009 8:54 am

oRangE.n.GreeN wrote:.

Feb 27 2009


By default, 3ds Max saves your files uncompressed. But there is an option to compress your files when it saves. To do so, go to Customize Menu > Preferences > Files Tab and check "Compress on Save". A scene with ten thousands teapots saved uncompressed takes up 36.0MB while the compressed one takes only 1.07MB.


.


wow! this is a space saver for the hd. thanks.

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