Help Please! Hi-poly to low-poly count.

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Help Please! Hi-poly to low-poly count.

Post by Godmachine on Sat Apr 20, 2013 1:59 am

Good day!

Im working on a cpu/chassi my client sent me yesterday. The chassi is made up of "gazillion" different parts and have a total polycount of 500,000++

-He wants me to convert/retopo everything and should have a final polycount of around 15k polys per scene but this is really pushing to the limit.

is there another way to reduce the polycount aside from retopo? i mean, it would take years if i retopo each parts...

please share some methods or softwares/plugins you know...thanks! Smile


Last edited by Godmachine on Mon Apr 29, 2013 2:24 am; edited 1 time in total
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Re: Help Please! Hi-poly to low-poly count.

Post by MoNKeE3D on Sat Apr 27, 2013 6:06 pm

try Polygon Cruncher.. ^^
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