how render fast for to much polygons

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how render fast for to much polygons

Post by gerard838 on Fri Jan 06, 2017 2:37 pm

Mga master pa tulong naman po..pano po ba yung settings or procedure ng pag render ng maraming polygons?...

tagal kasi ng render...aside sa converting sa vrmesh kasi nawawala yung texture ng furnitures...'

lalo na pag maraming plants..ginawa ko xref scene bagal pa din
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Re: how render fast for to much polygons

Post by lsa on Tue Jan 10, 2017 8:50 pm

gumamit ka ng  vray proxy.
look for tutorials about vray proxy. check mo etong tutorial ni render master.
http://www.cgpinoy.org/f35-vray-for-3d-studio-max-tutorials
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Re: how render fast for to much polygons

Post by bokkins on Thu Jan 12, 2017 8:20 am

kailangan mo talaga iproxy. malaki ibibilis nyan. study mo yung better way ng pagproxy.
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Re: how render fast for to much polygons

Post by jg1124 on Sun Feb 19, 2017 3:10 am

Hey Bro! this is the easy way kung nawawala mga maps ng plants mu bago mu convert sa vrmesh proxy attach them all as one object make sure that there texture map are in all specific path folder in that case kapag na convert muna vrmesh proxy kahit na multi or single object convert vrmesh intact padin ang texture nito! Wink Believe me men its not on the polygons check your subdivisions of your maps just stay on 8 default dept of Max 5 baguhin munalang kapag mag best of quality kana ng image 8 16 24 32 64  Very Happy
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Re: how render fast for to much polygons

Post by artedesenyo on Thu Aug 31, 2017 8:00 pm

gusto mo mabilis? mabilis na mabilis? pwede mag render yan halos realtime... in seconds...ito sir top secret weapon.... install ka apat na gtx 1080 ti sa pcie... connect mo sa network isa pang pc na may apat na gtx1080 ti din. isang gpu card solely sa monitor lang wag mo include sa render....  tapos install ka ng OTOY OCTANE...... tapos palitan mo lahat ng materials sa Octane Materials..... di mo na kelangan i render... automatic na yan makikita mo yung render within seconds... guaranteed. no magic setting just PATH TRACING. yan giangamit ko ngayon. (yung Octane render di yung PC na may walong GTX1080 ti... dalawa lang yang yung sa kin pero mabilis na rin di nga lang real time render medyo minutes.. hehehe)
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Re: how render fast for to much polygons

Post by arki.gerbz on Fri Sep 01, 2017 4:36 am

gerard838 wrote:Mga master pa tulong naman po..pano po ba yung settings or procedure ng pag render ng maraming polygons?...

tagal kasi ng render...aside sa converting sa vrmesh kasi nawawala yung texture ng furnitures...'

lalo na pag maraming plants..ginawa ko xref scene bagal pa din

This should be posted at Help section though.

- Para mapagaan ang scene mo, kailangan mong i proxy ang mga 3d assets mo. 

- If nawawala ang mga textures mo, kailangan mong i re-track ang path ng mga maps mo. 

- If gusto mong gamitin ulit ang naka proxy na asset sa ibang scene, kailangan mo munang i save ang material mo.
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Re: how render fast for to much polygons

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