Nomeradona: (WIP) Texture and Lighting Competition (The Altar)
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Nomeradona: (WIP) Texture and Lighting Competition (The Altar)
First topic message reminder :
i have been jostling with time to do this, kasi busy talaga sa school. buti na lang at spring break namin ngayon. here is my concept. A vietnamese buddhist altar using Sketchup and vray sketchup as rendering engine.
"In man's heart there is a vacuum who longs to relate with God. Each culture, each religion has different way in filling this vacuum. In vietnam their religion is a mixture of buddhism and ancestral worship and as nation VIetnamese is a religious nation kahit na pa nga Communist sya.
I love to explore this topic, especially with my previous works of combining traditional painting and 3d vizualisation. here is another attempt using this competition.
screen grab

initial render1

initial render 2 adding those sticks stuff

here is my only lighting ( i called it light box. its hard to achieve a dark effect therefore i have to improvise)
i cut a small hole on this box to disperse the rectangular light inside.

Final render 1

final with smoke added

i have been jostling with time to do this, kasi busy talaga sa school. buti na lang at spring break namin ngayon. here is my concept. A vietnamese buddhist altar using Sketchup and vray sketchup as rendering engine.
"In man's heart there is a vacuum who longs to relate with God. Each culture, each religion has different way in filling this vacuum. In vietnam their religion is a mixture of buddhism and ancestral worship and as nation VIetnamese is a religious nation kahit na pa nga Communist sya.
I love to explore this topic, especially with my previous works of combining traditional painting and 3d vizualisation. here is another attempt using this competition.
screen grab

initial render1

initial render 2 adding those sticks stuff

here is my only lighting ( i called it light box. its hard to achieve a dark effect therefore i have to improvise)
i cut a small hole on this box to disperse the rectangular light inside.

Final render 1

final with smoke added

Last edited by nomeradona on Fri Mar 27, 2009 5:18 am; edited 2 times in total

nomeradona- SketchUp Guru

- Number of posts: 7207
Age: 43
Location: HCMC Vietnam
Registration date: 23/09/2008

Re: Nomeradona: (WIP) Texture and Lighting Competition (The Altar)
Ibang klase....I like how you lighted the Statue..
Good Luck Sir Nomer!
Good Luck Sir Nomer!

kurdaps!- Super Moderator

- Number of posts: 4515
Registration date: 18/09/2008

Re: Nomeradona: (WIP) Texture and Lighting Competition (The Altar)
salamat master. may omni light bay duon sa ilalim pataas, tapos meron akong improvised lighting sa taas baga fill light. tapos kaunting mga emmissive lightings.kurdaps! wrote:Ibang klase....I like how you lighted the Statue..
Good Luck Sir Nomer!

nomeradona- SketchUp Guru

- Number of posts: 7207
Age: 43
Location: HCMC Vietnam
Registration date: 23/09/2008

Re: Nomeradona: (WIP) Texture and Lighting Competition (The Altar)
eto lagyan ko ng smoke



nomeradona- SketchUp Guru

- Number of posts: 7207
Age: 43
Location: HCMC Vietnam
Registration date: 23/09/2008

Re: Nomeradona: (WIP) Texture and Lighting Competition (The Altar)
The smoke.....how?
XD Galing. O_O
XD Galing. O_O

xboy360- Pilote Polyvalent

- Number of posts: 258
Age: 21
Location: France (dans mon reve!)
Registration date: 10/10/2008

Re: Nomeradona: (WIP) Texture and Lighting Competition (The Altar)
wow galing... tpos ung smoke sa su din sir? galing... 


reggie0711- CGP Guru

- Number of posts: 1674
Age: 29
Location: philippines
Registration date: 31/10/2008
Re: Nomeradona: (WIP) Texture and Lighting Competition (The Altar)
smoke added by photoshop na bro.xboy360 wrote:The smoke.....how?
XD Galing. O_O
mini tut how to create smoke in PS.
1. use pen tool. draw the smokes on a new layer
2. apply gaussian blur
3. use liquify to stretch smokes
4. play on the opacity
5. add another layer use cloud filter for ambient smokes
6. use mask tool to remove unwanted effect
7. play again on the opacity of this layer
8. merge both layers
9. copy this merge layer and add diffuse glow filter
10. decrease again on the opacity of this layer... Voila

nomeradona- SketchUp Guru

- Number of posts: 7207
Age: 43
Location: HCMC Vietnam
Registration date: 23/09/2008

Re: Nomeradona: (WIP) Texture and Lighting Competition (The Altar)
hindi reggie sa photoshop na. yung original sa su at vray sketchup. pero yung smoke effect sa photoshop na lang yun.reggie0711 wrote:wow galing... tpos ung smoke sa su din sir? galing...

nomeradona- SketchUp Guru

- Number of posts: 7207
Age: 43
Location: HCMC Vietnam
Registration date: 23/09/2008

Re: Nomeradona: (WIP) Texture and Lighting Competition (The Altar)
wow very nice composition sir for ur final render... d lighting n smoke effect is excellent... goodluck sir!!!



Noel_Diaz- CGP Guru

- Number of posts: 1449
Age: 26
Location: PAMPANGA
Registration date: 07/11/2008
Re: Nomeradona: (WIP) Texture and Lighting Competition (The Altar)
thanks noelNoel_Diaz wrote:wow very nice composition sir for ur final render... d lighting n smoke effect is excellent... goodluck sir!!!![]()

nomeradona- SketchUp Guru

- Number of posts: 7207
Age: 43
Location: HCMC Vietnam
Registration date: 23/09/2008

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