Voting: Lighting and Texture Challenge 2009

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Texture and Lighting Competition '09

20% 20% 
[ 36 ]
1% 1% 
[ 3 ]
21% 21% 
[ 38 ]
5% 5% 
[ 9 ]
1% 1% 
[ 3 ]
6% 6% 
[ 12 ]
1% 1% 
[ 2 ]
3% 3% 
[ 6 ]
1% 1% 
[ 3 ]
1% 1% 
[ 3 ]
28% 28% 
[ 51 ]
1% 1% 
[ 2 ]
1% 1% 
[ 2 ]
2% 2% 
[ 4 ]
2% 2% 
[ 4 ]
 
Total Votes : 178

Voting: Lighting and Texture Challenge 2009

Post by bokkins on Sun Mar 29, 2009 4:56 pm

First topic message reminder :

The long wait is over... And now, here are your 15 qualifiers. Yes, it's 15, Nahirapan pumili ng 10 lang. Go vote! Good luck! 2thumbsup

1.


2.


3.


4.


5.


6.


7.


8.


9.


10.


11.


12.


13.


14.


15.


Last edited by bokkins on Thu Apr 16, 2009 1:31 am; edited 4 times in total

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Re: Voting: Lighting and Texture Challenge 2009

Post by corpsegrinder on Sun Apr 05, 2009 7:28 am

grabe ganda lahat.hayyy leading na pala ung binoto ko..hehe peace thumbsup

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Re: Voting: Lighting and Texture Challenge 2009

Post by mammoo_03 on Sun Apr 05, 2009 6:39 pm

ang titindi nyo mga kapatid, world class. verrrryyyy impressive. ang tititkas nyo, keep up the good work, all of you who participated deserve a round of applause. ang hirap tuloy magvote, hayyyyy...

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Re: Voting: Lighting and Texture Challenge 2009

Post by hero_heart1125 on Sun Apr 05, 2009 7:59 pm

hippie ang luluphet lahat pero syemp isa pede gudluck po to all hippie

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Re: Voting: Lighting and Texture Challenge 2009

Post by pricklypineapple on Sun Apr 05, 2009 8:12 pm

excellent works indeed, for all.... 2thumbsup

well, my vote went for the most 'unique' imho...not the typical 'old-worn-out-dreary' room, nor the clean and straight-forward decent light-up...these are what i think would be a 'typical' approach put your dirt maps here (not that am saying it's easy as well). I also commend those who did just use texture and light, on the base model than destroy it...because, afterall u gotta agree; it is indeed very very difficult to make use of something and then turn it into something different just by simply texture and not really touching the model.

i went for what i tot was bringing something 'new' to the challenge, that would be indeed tricky to bring about in terms of mood, though not exactly on par..but still very good in my view...

nevertheless, i wont tell which i voted for :p.... well, there are only a few who did such, won't be easy to spot on.

again, still for all 2thumbsup ..and yes different eyes, different views Very Happy


Last edited by pricklypineapple on Sun Apr 05, 2009 8:12 pm; edited 1 time in total (Reason for editing : freakin' misspells.)

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Re: Voting: Lighting and Texture Challenge 2009

Post by China Express on Mon Apr 06, 2009 2:46 am

pricklypineapple wrote:excellent works indeed, for all.... 2thumbsup

well, my vote went for the most 'unique' imho...not the typical 'old-worn-out-dreary' room, nor the clean and straight-forward decent light-up...these are what i think would be a 'typical' approach put your dirt maps here (not that am saying it's easy as well). I also commend those who did just use texture and light, on the base model than destroy it...because, afterall u gotta agree; it is indeed very very difficult to make use of something and then turn it into something different just by simply texture and not really touching the model.

i went for what i tot was bringing something 'new' to the challenge, that would be indeed tricky to bring about in terms of mood, though not exactly on par..but still very good in my view...

nevertheless, i wont tell which i voted for :p.... well, there are only a few who did such, won't be easy to spot on.

again, still for all 2thumbsup ..and yes different eyes, different views Very Happy


You hit the nail right on the head miss......I totally agree with you!

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Re: Voting: Lighting and Texture Challenge 2009

Post by Butz_Arki on Mon Apr 06, 2009 4:53 am

goodluck to all participants...lahat kyo panalo dito... Twisted Evil Twisted Evil Twisted Evil

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Re: Voting: Lighting and Texture Challenge 2009

Post by Muggz on Mon Apr 06, 2009 6:14 am

gdluck

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Re: Voting: Lighting and Texture Challenge 2009

Post by krime_mark on Mon Apr 06, 2009 2:29 pm

peace man good luck, gagaling. idol lahat...

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Re: Voting: Lighting and Texture Challenge 2009

Post by ytsejeffx on Mon Apr 06, 2009 2:44 pm

buti na lang hindi ako sumali........gagaling ng mga makakalaban ko.......
gud luck sa lahat ng napili!.....panalo kayong lahat! peace man

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Re: Voting: Lighting and Texture Challenge 2009

Post by cgdigi on Mon Apr 06, 2009 7:55 pm

good luck to all participants!!! Wink

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Re: Voting: Lighting and Texture Challenge 2009

Post by enjoy8OGART on Tue Apr 07, 2009 1:32 am

Astig hehe hindi magfoforgotten tong mga works na toh hehehe galing ng lahat mga bossing at goodluck sa mga finalist 2thumbsup

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Re: Voting: Lighting and Texture Challenge 2009

Post by demonpepper on Tue Apr 07, 2009 4:29 am

hirap pumili lahat magagaling, ang Pinoy talaga kahit saan my diskarte Smile
good luck sa lahat...

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Re: Voting: Lighting and Texture Challenge 2009

Post by gamer_11 on Tue Apr 07, 2009 8:36 am

cher cher cher gdluck sa mga mananlo..
pero lahat na to panalo!!!! buttrock

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Re: Voting: Lighting and Texture Challenge 2009

Post by de_guff on Wed Apr 08, 2009 7:32 am

what the.....
awesome challenge..
amazing participants..
mabuhay CGP!
good luck for all of you guys..!!
cheers..

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Re: Voting: Lighting and Texture Challenge 2009

Post by yoddraw on Wed Apr 08, 2009 7:36 am

cakepp banget....reallllllllllllll

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Re: Voting: Lighting and Texture Challenge 2009

Post by gardo on Fri Apr 10, 2009 12:14 pm

pwede na po ba mag cast ng boto dito? vote ko yung number iliven thumbsup

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