DISCUSSION: What do you guys want to learn or see?
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DISCUSSION: What do you guys want to learn or see?
First topic message reminder :
That's it - what do you guys want to see? One hint would be, what is it that you find difficult to do that you've always wanted to incorporate in your works as archi visualizers or animators?
Don't be too overwhelmed with what you see people come up with. Its no use wracking your brains if you don't have any practical uses for it in your day to day job. But if you wanted to learn new skills, then let us discuss what vfx you wanted to do someday or admire.
That's it - what do you guys want to see? One hint would be, what is it that you find difficult to do that you've always wanted to incorporate in your works as archi visualizers or animators?
Don't be too overwhelmed with what you see people come up with. Its no use wracking your brains if you don't have any practical uses for it in your day to day job. But if you wanted to learn new skills, then let us discuss what vfx you wanted to do someday or admire.

v_wrangler- CGP Loverboy

- Number of posts: 1882
Age: 42
Location: Earth
Registration date: 30/03/2009

Re: DISCUSSION: What do you guys want to learn or see?
thanks guys sa pagsubaysubay sa thread na to. I'm anticipating a something like an in-depth approach of my favorite tv show "Movie Magic" with your host the vertex sort of thing. This is gonna be great.
To start siguro, I'd like to share ang mga napanood ko sa tv. lalo na sa discovery channel. pag pinapakita nila, parang it looked so easy kasi naeexplain nila ang workflow. like a simple animation. gagawa sila ng model, then kukunin lang nila ang biped info tapos merge. tapos particles nalang sa buhok at mga effects.
Like everyone else. I would really love to learn how to do these things step by step. Mukhang madami ako matututunan dito. Thanks again V.
Sa ngayon. magiisip muna ako ng specific ko na gustong gawin. Maybe effects for the collaboration. Gagawa muna pala ng script. haha. cge, yun na muna.
Sa lahat ng gusto sumali sa discussion, I think you should ask for something specific para masolution natin right away. parang discovering something ang dating. kaya shoot daw sabi ni vertex.
To start siguro, I'd like to share ang mga napanood ko sa tv. lalo na sa discovery channel. pag pinapakita nila, parang it looked so easy kasi naeexplain nila ang workflow. like a simple animation. gagawa sila ng model, then kukunin lang nila ang biped info tapos merge. tapos particles nalang sa buhok at mga effects.
Like everyone else. I would really love to learn how to do these things step by step. Mukhang madami ako matututunan dito. Thanks again V.
Sa ngayon. magiisip muna ako ng specific ko na gustong gawin. Maybe effects for the collaboration. Gagawa muna pala ng script. haha. cge, yun na muna.
Sa lahat ng gusto sumali sa discussion, I think you should ask for something specific para masolution natin right away. parang discovering something ang dating. kaya shoot daw sabi ni vertex.

bokkins- Special Ops

- Number of posts: 9419
Registration date: 18/09/2008

Re: DISCUSSION: What do you guys want to learn or see?
v_wrangler wrote:Nakakaiyak ka naman - para kang tumutula. :-)
Isa lang sana ang hiling ko sa yo - kung sakaling sikat ka na at isa ng maestro, sampu pa ng katulad mo ang dapat mo ring turuan.
my wish is this would be the motto of evryone here.

nomeradona- SketchUp Guru

- Number of posts: 7207
Age: 43
Location: HCMC Vietnam
Registration date: 23/09/2008

Re: DISCUSSION: What do you guys want to learn or see?
Sir V pag naging master na ako cyempre we need to share the blessings para ma duplicate tyo and become a mentor. Ill try to be productive like you guys Sir nomer, Bok and Sir V. as of now im still a newbie maraming taon pa gugugulin ko in this industry but ill try to catch up with you guys. Ill learn more with the help of the community and the bots {[google&yahoo search engines]} Thank you guys for inspiring us newbies

WenZ3D- CGP Newbie

- Number of posts: 142
Age: 32
Location: Singapore
Registration date: 06/03/2009
Re: DISCUSSION: What do you guys want to learn or see?
v_wrangler wrote:That's it - what do you guys want to see? One hint would be, what is it that you find difficult to do that you've always wanted to incorporate in your works as archi visualizers or animators?
Very nice initiative mr Vertex. How about a meteor strike on earth's ground. Much like the armageddon shot somewhere in france I think. I tried it once but I find it hard to simulate the rising sand effect without using a third party pluggin.

Alicecocoz- CGP Apprentice

- Number of posts: 326
Age: 30
Location: Pampanga
Registration date: 19/12/2008
Re: DISCUSSION: What do you guys want to learn or see?
Alicecocoz wrote:v_wrangler wrote:That's it - what do you guys want to see? One hint would be, what is it that you find difficult to do that you've always wanted to incorporate in your works as archi visualizers or animators?
Very nice initiative mr Vertex. How about a meteor strike on earth's ground. Much like the armageddon shot somewhere in france I think. I tried it once but I find it hard to simulate the rising sand effect without using a third party pluggin.
You sure do know how to ask the most difficult
Anyways, what I had in mind when I wrote that was not really something too particular. I wanted to know what people find difficult to understand. For example, particles and how to control their movement, compositing or how real objects react to light and how to simulate them as max or vray materials. The reason is - you'll seldom find an armageddon shot in your daily work - di ba?
For example, in architectural visualization, learning particles could probably increase your tool box for rain, fountain, etc. For animations or walk-thrus how to animate and control the cameras so they do not look very artificial or staged..
And so on and so on,

v_wrangler- CGP Loverboy

- Number of posts: 1882
Age: 42
Location: Earth
Registration date: 30/03/2009

Re: DISCUSSION: What do you guys want to learn or see?
rockgem wrote:hmm there are a lot of things in my mind that i would like to improve on since i'm quite new to the vfx scene. how about we talk about rendering in passes first and the different ways of compositing such passes. after that maybe we can discuss camera tracking or matchmoving. oh and of course particle systems.
Just found an old doc I wrote in 2007 regarding passes so I'm posting it here:
http://docs.google.com/gb?export=download&id=F.7b278a7d-9f13-4f5e-867f-6d13c0b7a83f
I'll upload the actual max files and after effects composition once I find a site that would host it. Next stop would be an update to the docs for CS3 later when I find time.
Hope this helps.

v_wrangler- CGP Loverboy

- Number of posts: 1882
Age: 42
Location: Earth
Registration date: 30/03/2009

Re: DISCUSSION: What do you guys want to learn or see?
sir lover vertex nagagamit po ba ang mga passes sa animation?? parang sa video montage

Jay2x- CGP Apprentice

- Number of posts: 709
Age: 24
Location: Pampanga
Registration date: 09/11/2008
Re: DISCUSSION: What do you guys want to learn or see?
The beauty of passes come handy for animations because it gives you more freedom to make sudden changes to the look without re-rendering the whole set.
For example, you can adjust the strength or range of the fogs in the background by applying a levels adjustment to your zbuffer rendering...
Without passes, you'd need to re-render the whole sequence to do just the above.
Rockgem was asking about ryukendo and I forgot to reply, there's a quick breakdown of the cg we did in 2006 and you can find it in my multiply site.
For example, you can adjust the strength or range of the fogs in the background by applying a levels adjustment to your zbuffer rendering...
Without passes, you'd need to re-render the whole sequence to do just the above.
Rockgem was asking about ryukendo and I forgot to reply, there's a quick breakdown of the cg we did in 2006 and you can find it in my multiply site.

v_wrangler- CGP Loverboy

- Number of posts: 1882
Age: 42
Location: Earth
Registration date: 30/03/2009

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