3d Max Modelling Tips
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3d Max Modelling Tips
First topic message reminder :
I will be starting this modelling thread... lagay ko mga modelling tips. And kung may mga request kayo, post nyo lang here. so stay tune lang here
I will be starting this modelling thread... lagay ko mga modelling tips. And kung may mga request kayo, post nyo lang here. so stay tune lang here
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render master- Game Master

- Number of posts: 2858
Age: 91
Location: riyadh, saudi arabia
Registration date: 27/09/2008
Re: 3d Max Modelling Tips
sarap nga d2... newbie lang din ako s 3d... 

Galen- CGP Newbie

- Number of posts: 43
Registration date: 10/12/2008
Re: 3d Max Modelling Tips
sir palpak ginawa kung water falls ,, kunti lang particle lumalabas... any suggestions sir? tnsx alot.

archie.l- CGP Apprentice

- Number of posts: 334
Age: 23
Location: baguio city
Registration date: 19/04/2009

Re: 3d Max Modelling Tips
archie.l wrote:sir palpak ginawa kung water falls ,, kunti lang particle lumalabas... any suggestions sir? tnsx alot.
adjust the amount in here

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render master- Game Master

- Number of posts: 2858
Age: 91
Location: riyadh, saudi arabia
Registration date: 27/09/2008
Re: 3d Max Modelling Tips
sir rendermaster pakita ko lng po yung way ko kung paano ako mag chamfer mas nalilinisan lng po kasi ako sa gan2ng procedure.. wala syang tris
.
and kung merun po kayu gs2 tanong regarding sa modeling try ko makatulong d2...
.and kung merun po kayu gs2 tanong regarding sa modeling try ko makatulong d2...

crayzard- CGP Apprentice

- Number of posts: 314
Registration date: 29/09/2008
Re: 3d Max Modelling Tips
crayzard wrote:sir rendermaster pakita ko lng po yung way ko kung paano ako mag chamfer mas nalilinisan lng po kasi ako sa gan2ng procedure.. wala syang tris.....
and kung merun po kayu gs2 tanong regarding sa modeling try ko makatulong d2...
ok thanks for sharing....this can be done kapag nauna iyong dalawang side follow by the other. Ok din yan... thanks
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render master- Game Master

- Number of posts: 2858
Age: 91
Location: riyadh, saudi arabia
Registration date: 27/09/2008
Re: 3d Max Modelling Tips
hi sir.. gud day..
idagdag mo nrin poh ang boolean at proboolean at paborito kong primitive..
ehhhee
im sure mrami gus2 mlaman ito..
mga do's and don'ts when using a boolean po... 
idagdag mo nrin poh ang boolean at proboolean at paborito kong primitive..
ehhhee
im sure mrami gus2 mlaman ito..

jovanie_- CGP Apprentice

- Number of posts: 215
Age: 25
Location: Digos City, Davao del Sur, Philippines
Registration date: 02/04/2009

Re: 3d Max Modelling Tips
ganda ng thread na to a... helpful talga lalo n s mga baguhan na nasanay s autocad... keep it up sir.... more tuts 


Stryker- The Architect

- Number of posts: 1837
Age: 34
Location: Tagaytay City
Registration date: 12/12/2008

Re: 3d Max Modelling Tips
crayzard wrote:sir rendermaster pakita ko lng po yung way ko kung paano ako mag chamfer mas nalilinisan lng po kasi ako sa gan2ng procedure.. wala syang tris.
and kung merun po kayu gs2 tanong regarding sa modeling try ko makatulong d2...
I know cray is just demonstrating, but this is too much - Usually one or two chamfers will be enough. Just make sure that it is properly smoothen out.

v_wrangler- CGP Loverboy

- Number of posts: 1882
Age: 42
Location: Earth
Registration date: 30/03/2009

Re: 3d Max Modelling Tips
If I may add my .2 cents doon sa corner/edge smoothing.
In case lang you are using Mental Ray as your renderer... If not, you can ignore this post
Merong feature ang Arch+Viz material ng MR to mimmic the looks of chamfered corners.
It is called "Rounded Corners". It is just a rendering trick to simulate the looks of chamfered corners, like the example above.
Minsan kasi, kung hindi malapit ang objects sa camera, we dont really have to "invest" on more polygons for this purpose. It means magaan sa rendering.
Nasa sa office po ako ngayon, so I cannot post some screenies to show it
I'll try mamaya if I have the time
In case lang you are using Mental Ray as your renderer... If not, you can ignore this post
Merong feature ang Arch+Viz material ng MR to mimmic the looks of chamfered corners.
It is called "Rounded Corners". It is just a rendering trick to simulate the looks of chamfered corners, like the example above.
Minsan kasi, kung hindi malapit ang objects sa camera, we dont really have to "invest" on more polygons for this purpose. It means magaan sa rendering.
Nasa sa office po ako ngayon, so I cannot post some screenies to show it
I'll try mamaya if I have the time
Santiago3- CGP Newbie

- Number of posts: 29
Age: 41
Location: Singapore
Registration date: 17/04/2009
Re: 3d Max Modelling Tips
Vray has the same and you can actually do it via scanline with a simple, face mapped outline on the edges as bumps though not as thorough as vray's or mr's.
But it isn't "modeling" really, it's more of a rendering hack which is fine btw for objects in the backgrounds.
The only caveat is that the technique is renderer-specific, meaning you'll lose the property if you are handing out models to another artist using an entirely different 3d application.
But it isn't "modeling" really, it's more of a rendering hack which is fine btw for objects in the backgrounds.
The only caveat is that the technique is renderer-specific, meaning you'll lose the property if you are handing out models to another artist using an entirely different 3d application.

v_wrangler- CGP Loverboy

- Number of posts: 1882
Age: 42
Location: Earth
Registration date: 30/03/2009

Re: 3d Max Modelling Tips
Uy, maraming salamat sa feedback ser v_wrangler
Swak angmga tips mo ser.
Swak angmga tips mo ser.
Santiago3- CGP Newbie

- Number of posts: 29
Age: 41
Location: Singapore
Registration date: 17/04/2009
Re: 3d Max Modelling Tips
yup agree with sir roy.. mas okey pa den na i chamfer talga sya kay sa vray edge texture pag malapit ang camera masyadong obvious.. na fake

crayzard- CGP Apprentice

- Number of posts: 314
Registration date: 29/09/2008
Re: 3d Max Modelling Tips
sir onel sana makapag post din tau ng mga tutorials on modeling a house/building. e.g two storey house... how to do it simple and fast... kasi ako nasanay ako s autocad ko i-model then link lang s max... parang nagiging taga render ko n lang ang max thru vray.... hope to see more tutorials here on modeling TIA 


Stryker- The Architect

- Number of posts: 1837
Age: 34
Location: Tagaytay City
Registration date: 12/12/2008

Re: 3d Max Modelling Tips
Stryker wrote:sir onel sana makapag post din tau ng mga tutorials on modeling a house/building. e.g two storey house... how to do it simple and fast... kasi ako nasanay ako s autocad ko i-model then link lang s max... parang nagiging taga render ko n lang ang max thru vray.... hope to see more tutorials here on modeling TIA
Meron tayo nyan dito bro. ito ang link.
http://www.cgpinoy.org/3d-studio-max-tutorials-f46/interior-and-exterior-complete-t52.htm
Saka wag mo rin maliitin ang power ng cad. actually kong madevelop nila ang vray for cad, baka hindi mo na kailanganin ang max. prang SU+Vray din.

bokkins- Special Ops

- Number of posts: 9419
Age: 33
Location: Cadiz, Iloilo, Quezon City
Registration date: 18/09/2008

Re: 3d Max Modelling Tips
hi sir ronel, thanks sa thread na'to laking tulong to sa amin na bagohan
request ko po pano gamitin ang unit setup
at ano po ang importance nito interms of modeling, does affect the size of file?
Salamat din po ky sir v_wrangler, for sharing his experience and advice.
request ko po pano gamitin ang unit setup
at ano po ang importance nito interms of modeling, does affect the size of file?
Salamat din po ky sir v_wrangler, for sharing his experience and advice.

demonpepper- CGP Apprentice

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Location: bacolod, bahrain
Registration date: 26/02/2009

Re: 3d Max Modelling Tips
sir boks nde naman s minamaliit ko ung power ng cad.... napakapowerful ng cad.. 2d and 3d. gusto ko lang matuto ng ibat ibang techniques ng modeling s max... architectural modeling ba. kasi minsan parang nagkakaron ng eror s max cause by modeling s cad... correct me if im wrong... nakita ko n ung tuts na yan sir... gusto ko lang din makakuha ng mga techniques ng mga master natin dito on how they do it fast and good modeling... im amazed of some masters here doing some superb output in just an ample of time given... kaya natuwa ako ng gumawa ng ganitong thread si sir onel... and anjan din si sir vertex to advice more for the newbies.... anyways sir hope na maexplore pa natin tong modeling thread na to.. nde lang naman siguro ako magbebenefit dito... ung iba din...
and hope madevelop nga din ung vray for cad... thanks for some advices sir... haba na neto hehehe
and hope madevelop nga din ung vray for cad... thanks for some advices sir... haba na neto hehehe


Stryker- The Architect

- Number of posts: 1837
Age: 34
Location: Tagaytay City
Registration date: 12/12/2008

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