Daylight Test(Master's Bedroom)
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Daylight Test(Master's Bedroom)
First topic message reminder :
Bagong post...isang simpleng Kwarto na sinubukang gawin ang natural na ilaw mula sa labas...Komento at suhestyon ay maluwag na tatanggapin...


Salamat sa gabay mga masters!
Salamat sa pagbisita!.
Bagong post...isang simpleng Kwarto na sinubukang gawin ang natural na ilaw mula sa labas...Komento at suhestyon ay maluwag na tatanggapin...


Salamat sa gabay mga masters!
Salamat sa pagbisita!.

TEMvisuals- CGP Newbie

- Number of posts: 23
Age: 28
Location: Paranaque
Registration date: 20/06/2009
Re: Daylight Test(Master's Bedroom)
nomeradona wrote:hanep ang ganda....
SALAMAT sir nomer..paturo ako SU+vray..

TEMvisuals- CGP Newbie

- Number of posts: 23
Registration date: 20/06/2009
Re: Daylight Test(Master's Bedroom)
Nice bro.. galing ng lighting and very neat ang pagkarender.. keep it up

aldrinv2- Buzzing Aldrin

- Number of posts: 2372
Age: 42
Location: Pasig City and Dubai, United Arab Emirates
Registration date: 19/10/2008

Re: Daylight Test(Master's Bedroom)
nice post po sir.. cgro i suggest instead of single pinlight sa taas ng headboard gawin nalng strip light na naka concealed if you want to highlight the headboard pero suggestion lang naman.. but overall rendering is superb..keep it up sir.. 


madzki- CGP Apprentice

- Number of posts: 410
Age: 27
Location: Dubai , U.A.E/Cebu
Registration date: 15/10/2008

Re: Daylight Test(Master's Bedroom)
just simply.... perfect! 

tropaks.com- CGP Apprentice

- Number of posts: 373
Age: 39
Location: guimaras - kuwait
Registration date: 09/05/2009

Re: Daylight Test(Master's Bedroom)
nasabi na mga comments, pero ok na ok to sir! thanks for sharing!

JAKE- CGP Apprentice

- Number of posts: 322
Age: 32
Location: Dubai
Registration date: 18/04/2009
Re: Daylight Test(Master's Bedroom)
aldrinv2 wrote:Nice bro.. galing ng lighting and very neat ang pagkarender.. keep it up
salamat sir aldrin...nakachamba lang..hehehehe!!!

TEMvisuals- CGP Newbie

- Number of posts: 23
Age: 28
Location: Paranaque
Registration date: 20/06/2009
Re: Daylight Test(Master's Bedroom)
ganda nito sir, tnx for sharing... 


mailman- CGP Apprentice

- Number of posts: 503
Age: 33
Location: dubai
Registration date: 01/04/2009
Re: Daylight Test(Master's Bedroom)
very nice lighting. maybe sa material naman. soften mo nlng ung textile materials mo. kung rgb lang gamit mo. u can add fall-off dun.

vamp_lestat- CGP Guru

- Number of posts: 1928
Age: 29
Location: Davao City, Philippines
Registration date: 27/11/2008
Re: Daylight Test(Master's Bedroom)
galeng naman...post more..... 


onslaught- CGP Newbie

- Number of posts: 113
Age: 42
Location: CA
Registration date: 06/05/2009
Re: Daylight Test(Master's Bedroom)
ang kinis perfect para sa akin...keep on posting

a.espinosa- CGP Apprentice

- Number of posts: 623
Age: 71
Location: Riyadh, KSA
Registration date: 23/09/2008

Re: Daylight Test(Master's Bedroom)
kakaibang masters bedroom design . . . ganda ng output 


CNgarcia- CGP Apprentice

- Number of posts: 605
Age: 23
Location: tacloban city
Registration date: 18/05/2009
Re: Daylight Test(Master's Bedroom)
nice sir....sir sana dun sa me headboard na banda nung bed meron ding image or painting para masmalupet 


ishae_clanx- CGP Guru

- Number of posts: 1264
Age: 31
Location: Kalinga City and Baguio City
Registration date: 19/03/2009
Re: Daylight Test(Master's Bedroom)
Alam mo para ma test mo ang lighting skills mo, dispose off all your colors, make the objects gray and light them one at a time. Unahin mo ang natural coming in from the openings, once na ayos na siya saka mo buksan ang artificial lighting sa room. Kaya marami ang nalilito sa lighting kasi lahat ng ilaw biubukasan at the same time. Doing so won't allow you to see the illumination contribution of each light source. Which makes lighted renderings look bland, aritificial, overexposed and uninteresting.
Remember: Turn and set your lights One at a time.
Once you've perfected the lighting on your grey objects - bring back their color and diffuse, I'm sure kahit ano pa ang kulay nyan - they will look well on this lighted room, just like in real life.
PS. Bakit halos lahat ng nakikita kong draperies, kumot, beddings ay superdupersobrang kapal at parang isang tonelada ang bigat? (exageration!)? Para syang 20 kilo na goma o kaya down futon. It makes your images look fake because on a sunny bright day - you're projecting a winter or cold scene (you wouldn't use an inches thick kumot on a hot day isn't it?) and yet the overall tone is warm.. Doesn't fit. When setting scenes, imagine yourself in there - if it feels strange in real life - then it is strange even in CG.
And oh, somethings peucliar about the shadows cast on the floor, if it's area - it should blur the farther it gets from the edges of the shadow casting objects. Right now, the blur is even making me think its a shadow map. If you are going to fix the light, try to nudge it a few units to the right or left - the angle is sooo parallel to the walls making it look - well, computer graphicky in tagalog, Sinadya which you'll seldom find in nature.
Remember: Turn and set your lights One at a time.
Once you've perfected the lighting on your grey objects - bring back their color and diffuse, I'm sure kahit ano pa ang kulay nyan - they will look well on this lighted room, just like in real life.
PS. Bakit halos lahat ng nakikita kong draperies, kumot, beddings ay superdupersobrang kapal at parang isang tonelada ang bigat? (exageration!)? Para syang 20 kilo na goma o kaya down futon. It makes your images look fake because on a sunny bright day - you're projecting a winter or cold scene (you wouldn't use an inches thick kumot on a hot day isn't it?) and yet the overall tone is warm.. Doesn't fit. When setting scenes, imagine yourself in there - if it feels strange in real life - then it is strange even in CG.
And oh, somethings peucliar about the shadows cast on the floor, if it's area - it should blur the farther it gets from the edges of the shadow casting objects. Right now, the blur is even making me think its a shadow map. If you are going to fix the light, try to nudge it a few units to the right or left - the angle is sooo parallel to the walls making it look - well, computer graphicky in tagalog, Sinadya which you'll seldom find in nature.

v_wrangler- CGP Loverboy

- Number of posts: 1882
Age: 42
Location: Earth
Registration date: 30/03/2009

Re: Daylight Test(Master's Bedroom)
ayus to bro ! aprub sa akin to ! 


3dpjumong2007- CGP Guru

- Number of posts: 1684
Age: 42
Location: tacloban
Registration date: 20/09/2008

Re: Daylight Test(Master's Bedroom)
v_wrangler wrote:Alam mo para ma test mo ang lighting skills mo, dispose off all your colors, make the objects gray and light them one at a time. Unahin mo ang natural coming in from the openings, once na ayos na siya saka mo buksan ang artificial lighting sa room. Kaya marami ang nalilito sa lighting kasi lahat ng ilaw biubukasan at the same time. Doing so won't allow you to see the illumination contribution of each light source. Which makes lighted renderings look bland, aritificial, overexposed and uninteresting.
Remember: Turn and set your lights One at a time.
Once you've perfected the lighting on your grey objects - bring back their color and diffuse, I'm sure kahit ano pa ang kulay nyan - they will look well on this lighted room, just like in real life.
PS. Bakit halos lahat ng nakikita kong draperies, kumot, beddings ay superdupersobrang kapal at parang isang tonelada ang bigat? (exageration!)? Para syang 20 kilo na goma o kaya down futon. It makes your images look fake because on a sunny bright day - you're projecting a winter or cold scene (you wouldn't use an inches thick kumot on a hot day isn't it?) and yet the overall tone is warm.. Doesn't fit. When setting scenes, imagine yourself in there - if it feels strange in real life - then it is strange even in CG.
And oh, somethings peucliar about the shadows cast on the floor, if it's area - it should blur the farther it gets from the edges of the shadow casting objects. Right now, the blur is even making me think its a shadow map. If you are going to fix the light, try to nudge it a few units to the right or left - the angle is sooo parallel to the walls making it look - well, computer graphicky in tagalog, Sinadya which you'll seldom find in nature.
newbie lang ser,..salamat parin sa mga napakakonstruktibo na komento nyo....

TEMvisuals- CGP Newbie

- Number of posts: 23
Age: 28
Location: Paranaque
Registration date: 20/06/2009
Re: Daylight Test(Master's Bedroom)
3dpjumong2007 wrote:ayus to bro ! aprub sa akin to !
sir jumong salamat..astig mga gawa mo!..kip on inspiring us!.lalo na sa mga newbie na kagaya ko para mamotivate na mag-aral ng mag-aral...salamat sa pagdaan!

TEMvisuals- CGP Newbie

- Number of posts: 23
Age: 28
Location: Paranaque
Registration date: 20/06/2009
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Similar topics» Daylight Test(Master's Bedroom)
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» SU+Vray : Master's Bedroom + Living Area + Dining Area (Update + Settings)
» Master's Bedroom
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