benchmarking 3d scene

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benchmarking 3d scene

Post by Guest on Wed Sep 09, 2009 6:20 pm

guys naisip ko lang tutal pare-pareho naman na ang goal natin ay to have the fastest rendertime we can produce without enormous amount of quality loss. pwede kayang magkaroon tayo ng ready made scene tapos pare-parehong maps, textures and materials lang ang gagamitin then depende na kung paano natin tweak or timpla ung material? and pareho lang ung polygon counts (compulsary na printscreen ang statistics ng scene), then you will render it on vray or render engine of your choice and compare the time and quality results. of course dapat pareho lang din ang resolution. i hope you get the point. then kung sino ung top 5 na makaproduce ng quality render e obligadong e-post ung buong scene for everybody else to download and study... and there will be no other plugins to be used bukod sa rendering engine. what do you think guys?


Last edited by kietsmark on Wed Sep 09, 2009 6:26 pm; edited 1 time in total

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Re: benchmarking 3d scene

Post by logikpixel on Wed Sep 09, 2009 6:25 pm

It could be a good challenge/competition sir. Kailangan lang ng mabait na donor for the scene at materials. Smile
Me like.

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Re: benchmarking 3d scene

Post by eisenheim13 on Wed Sep 09, 2009 6:30 pm

Ayos yan, good enhancement of skills & case study narin. thumbsup

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Re: benchmarking 3d scene

Post by bokkins on Wed Sep 09, 2009 7:39 pm

uy ok to. cge, hanap muna ako ng prize, as for the model, meron tayo nyan dito. Smile

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Re: benchmarking 3d scene

Post by Guest on Wed Sep 09, 2009 7:42 pm

logikpixel wrote:It could be a good challenge/competition sir. Kailangan lang ng mabait na donor for the scene at materials. Smile
Me like.


thanks bro thumbsup sa model walang problema kasi im sure maraming pwedeng magdonate.

eisenheim13 wrote:Ayos yan, good enhancement of skills & case study narin. thumbsup


salamat oks sau bro 2thumbsup

bokkins wrote:uy ok to. cge, hanap muna ako ng prize, as for the model, meron tayo nyan dito. Smile


ayos bro! maraming salamat talaga... isang way to para lalong maiangat ang skills ng pinoy at competitiveness natin
Crazy_Lion kahit walang premyo ayos lang yan! pinaka prize na ung matuto tayo Very Happy

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Re: benchmarking 3d scene

Post by jolicoeur030488 on Wed Sep 09, 2009 7:48 pm

sali rin ako... mukang challenging ire... !!!

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Re: benchmarking 3d scene

Post by kaLbo on Wed Sep 09, 2009 7:53 pm

bokkins wrote:uy ok to. cge, hanap muna ako ng prize, as for the model, meron tayo nyan dito. Smile



kahit waLang prize sir... ang goaL nman eh matuto and to compare notes... inuman na

pede din sanmig naLng... inuman na

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Re: benchmarking 3d scene

Post by dpyxl on Sun Sep 13, 2009 7:44 am

@kietsmark
informative and technical request, sana ma-push mo to idol..

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Re: benchmarking 3d scene

Post by ortzak on Sun Sep 13, 2009 7:46 am

this is a good one!! panalo agad tayo lahat nyan!!

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Re: benchmarking 3d scene

Post by jenaro on Sun Sep 13, 2009 7:49 am

nice idea... thumbsup thanks for this suggestion bro!

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Re: benchmarking 3d scene

Post by 3DZONE on Sun Sep 13, 2009 7:50 am

Nice start sir kietsmark...I'm in....

Yes bro bokks, no need mo prizes...enhancement lang naman to eh, yung lang winner na....

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Re: benchmarking 3d scene

Post by stevenylanan on Sun Sep 13, 2009 7:52 am

ok po to sir.. sali po ako.. sana matuloy.. 2thumbsup

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Re: benchmarking 3d scene

Post by stevenylanan on Sun Sep 13, 2009 7:54 am

3DZONE wrote:Nice start sir kietsmark...I'm in....

Yes bro bokks, no need mo prizes...enhancement lang naman to eh, yung lang winner na....


tama po kayo sir 3DZONE.. d napo kelangan ng prize sir bokkins.. etong trnd nato panalo na ang lahat d2.. 2thumbsup

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Re: benchmarking 3d scene

Post by mokong on Sun Sep 13, 2009 8:20 am

ok to sali ako..

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Re: benchmarking 3d scene

Post by bokkins on Sun Sep 13, 2009 9:50 am

cge gawin natin to next week.

format should be something like this:

1. computer specs = ____________
2. vray setup = ________________
3. polygon counts = ____________
4 rendertime = ________________

ok ba? Smile

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