Lonely Town
:: Animation :: 3d Animation
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Lonely Town
Hi everyone, its been a long time since my last post.
I have created this set almost a year ago. But because I had a very tight schedule, it was left sitting in my closet up until 2 - 3 months ago I decided to revive it. I did my best working 1 or 2 hours a night working on it right after coming home from work. Finally, I was able to complete the whole set and added a few animation clips as consolation. Everything in the scene, except for the animals, were modeled and animated by myself. Most objects were unwrapped and hand painted in photoshop. The animation and still were rendered on my personal computer.
The scene is about a small rural town. I tried to depict a time after a rain just right when the town experienced a long dry season. Anyway, below is the short animation clip and images of the scene. I hope you like it, and please do add comments and critics.
Please try to expand the view size of the clip to see more details. The embedded clip is too small and compressed.
Original renders were at 3000 resolution.








I have created this set almost a year ago. But because I had a very tight schedule, it was left sitting in my closet up until 2 - 3 months ago I decided to revive it. I did my best working 1 or 2 hours a night working on it right after coming home from work. Finally, I was able to complete the whole set and added a few animation clips as consolation. Everything in the scene, except for the animals, were modeled and animated by myself. Most objects were unwrapped and hand painted in photoshop. The animation and still were rendered on my personal computer.
The scene is about a small rural town. I tried to depict a time after a rain just right when the town experienced a long dry season. Anyway, below is the short animation clip and images of the scene. I hope you like it, and please do add comments and critics.
Please try to expand the view size of the clip to see more details. The embedded clip is too small and compressed.
Lonely Town from Paul Anthony Tamin on Vimeo.
Original renders were at 3000 resolution.








Last edited by viTAMINs on Thu Nov 19, 2009 5:46 am; edited 1 time in total

viTAMINs- CGP Newbie

- Number of posts: 163
Age: 30
Location: Martigny, Switzerland
Registration date: 13/10/2008

Re: Lonely Town
nice set superworks galing

icefrik19- CGP Apprentice

- Number of posts: 983
Age: 26
Location: LaNDofSAND&NINjaS
Registration date: 19/01/2009
Re: Lonely Town
hehehehehe...Astig sir tamin..Oks na oks yung sa lamp.Lonely na lonely.Nice texturing and nice background music as well.. 
One more thing nice cloth animation dun sa rug.Sana may mga flying dried leaves din and a bit fog hahahahaha.sensya na demanding viewer.hihihihihi..Its really a nice work sir paul..I hope i can do even just a bit of this..Thanks for sharing..

One more thing nice cloth animation dun sa rug.Sana may mga flying dried leaves din and a bit fog hahahahaha.sensya na demanding viewer.hihihihihi..Its really a nice work sir paul..I hope i can do even just a bit of this..Thanks for sharing..


ARCHITHEKTHURA- The Groom

- Number of posts: 1089
Age: 152
Location: Bahrain
Registration date: 05/05/2009
Re: Lonely Town
Wow again!!

balik Paul...

balik Paul...
_________________
Happy moments:PRAISE GOD. Difficult moments:SEEK GOD.
Quiet moments:WORSHIP GOD. Painful moments:TRUST GOD.
Every moment:THANK GOD.
Quiet moments:WORSHIP GOD. Painful moments:TRUST GOD.
Every moment:THANK GOD.

kurdaps!- Super Moderator

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Age: 34
Location: aan-dxb-aan
Registration date: 18/09/2008

Re: Lonely Town
nga pla sir tamin few questions kung oks lng..
First dun sa stone pavements..pano ni scatter yung mga stones?vray scatter or scatter modifier? and how many stone variation you made bago mo sya ni scatter? are they in dfferent diffuse maps or same lang..by the way nice water flowing on that pavers..like that idea..
2nd yung creepers..Ivy gen or you modeled it by yourself??
and last 3000px per frame?gano po katagal ang rendering per frame and ano po poly count nyo?
Salamat po sir and i hope i didnt bother you with these questions..Thanks po ulit..
First dun sa stone pavements..pano ni scatter yung mga stones?vray scatter or scatter modifier? and how many stone variation you made bago mo sya ni scatter? are they in dfferent diffuse maps or same lang..by the way nice water flowing on that pavers..like that idea..
2nd yung creepers..Ivy gen or you modeled it by yourself??
and last 3000px per frame?gano po katagal ang rendering per frame and ano po poly count nyo?
Salamat po sir and i hope i didnt bother you with these questions..Thanks po ulit..

ARCHITHEKTHURA- The Groom

- Number of posts: 1089
Age: 152
Location: Bahrain
Registration date: 05/05/2009
Re: Lonely Town
yun na!
envy mode again.....
envy mode again.....

torvicz- Sgt. Pepper

- Number of posts: 2720
Location: dubai, uae
Registration date: 01/10/2008
Re: Lonely Town
ganda ng pagkaka-texture.. galing din.. 


natski08- CGP Apprentice

- Number of posts: 277
Age: 86
Location: Singapore
Registration date: 12/11/2008
Re: Lonely Town
haneps paul...super galing!...may na notice ako at 1:41, yung sa door, parang may minor flicker yung sa texture, di lang ako sure...pero, napansin ko, ok naman yung ibang parts ng scene....
pero, galing galing talaga...sana ako rin....
pero, galing galing talaga...sana ako rin....
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work hard for the money...

arkiedmund- Manager

- Number of posts: 3710
Location: Pilipinas
Registration date: 19/09/2008

Re: Lonely Town
icefrik19: Thanks
ARCHITHEKTHURA: thanks...i dont mind the questions....as for the large stones, they were manually placed, manually rotated...I made 4 kinds of them, textured them differently and shuffled the textures to those types then arranged them in place. The small stones, i somehow did the same..but this time, i used a advance painter to paint the them manually.
The creepers, i also generated them in ivy gen. i took a lot of trial and error to guide them thru the wire and behave the way i wanted them to behave.
3000 resolution for the still images took about 1-2 hours per image...as for the animation frames, its 1024 x 576 and it rendered about 20-30 mins per frame including precalculation.
i did add a fog, though the fog i placed on the scene was not emphasized properly..
kurdaps!: maraming salamat master. Yup, babalik ako...
torvicz: hehehe..thanks
natski08: maraming salamat
arkiedmund: thanks mund...yup, may konting noise sa door...it was more clear dun sa scene na yun...how i wish i could re-render the whole animation, pro mahirap na...will take a lot of time..
ARCHITHEKTHURA: thanks...i dont mind the questions....as for the large stones, they were manually placed, manually rotated...I made 4 kinds of them, textured them differently and shuffled the textures to those types then arranged them in place. The small stones, i somehow did the same..but this time, i used a advance painter to paint the them manually.
The creepers, i also generated them in ivy gen. i took a lot of trial and error to guide them thru the wire and behave the way i wanted them to behave.
3000 resolution for the still images took about 1-2 hours per image...as for the animation frames, its 1024 x 576 and it rendered about 20-30 mins per frame including precalculation.
i did add a fog, though the fog i placed on the scene was not emphasized properly..
kurdaps!: maraming salamat master. Yup, babalik ako...
torvicz: hehehe..thanks
natski08: maraming salamat
arkiedmund: thanks mund...yup, may konting noise sa door...it was more clear dun sa scene na yun...how i wish i could re-render the whole animation, pro mahirap na...will take a lot of time..

viTAMINs- CGP Newbie

- Number of posts: 163
Age: 30
Location: Martigny, Switzerland
Registration date: 13/10/2008

Re: Lonely Town
Thanks po sa reply sir tamin..enough na din po pla and 1024x576.
Thats what ive thought as well about the fog.i noticed you placed some but not really dense to emphasize more on the details.
Again nice animation sir and thanks for sharing your ideas as well..
regards
Thats what ive thought as well about the fog.i noticed you placed some but not really dense to emphasize more on the details.
Again nice animation sir and thanks for sharing your ideas as well..
regards
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ARCHITHEKTHURA- The Groom

- Number of posts: 1089
Age: 152
Location: Bahrain
Registration date: 05/05/2009
Re: Lonely Town
Very- very Nice, galing parang pang Assassin's Creed yung renderings, pero mas malupit ito Master....Tindi 

Last edited by rangalua on Wed Nov 18, 2009 11:13 am; edited 1 time in total

rangalua- CGP Guru

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Re: Lonely Town
Amazing Job Tams! Galing ng imagination mo dito. You've improved alot. Galing sobra! keep up the good work and thanks for sharing! 


bokkins- Special Ops

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Location: Cadiz, Iloilo, Quezon City
Registration date: 18/09/2008

Re: Lonely Town
awesome paul 


celes- Pogi

- Number of posts: 2713
Age: 40
Location: Singapore
Registration date: 25/11/2008
Re: Lonely Town
really impress with the amount of details, the render, the models, the texture, lighting.. excellent tamins. I also like the part of the animation yung nag wawave na rug at yung nag sssway na lamp, tapos sa liklod you could see the movement of the horse. my only comment is the compositing.. medyo bitin ako sa patay sindi... at hilo ako sa bigalng bilis ng animation.. nevertheless i will give you 5 star for the concept and hard work in producing the environment and sensitivity to the amount of details that you have put.. i encourage you to do some more animation pa at i recompose yung animation.. sayang.

nomeradona- SketchUp Guru

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Location: HCMC Vietnam
Registration date: 23/09/2008

Re: Lonely Town
ang galing talaga.... 
Last edited by lobsang rampa on Mon Dec 28, 2009 10:50 am; edited 1 time in total

lobsang rampa- CGP Apprentice

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