Easy Image Rectification Using 3DMax, Vray Render ID & Photoshop CS

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Easy Image Rectification Using 3DMax, Vray Render ID & Photoshop CS

Post by 3DZONE on Mon Dec 07, 2009 11:16 am

Snapshot 1 - Choose files from your 3DMax Work & follow instructions below


Snapshot 2 - Save files for each images as PNG or JPG


Snapshot 3 - Using Photoshop CS, combine two images in one files and edit...

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Re: Easy Image Rectification Using 3DMax, Vray Render ID & Photoshop CS

Post by Norman on Mon Dec 07, 2009 2:01 pm

wow..astig ito sir di na kailangan gumawa ng color channel manually.....laking tulong nito sobra!!!!!salamat bossing.....

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Re: Easy Image Rectification Using 3DMax, Vray Render ID & Photoshop CS

Post by tutik on Tue Dec 08, 2009 3:40 am

this workflow is not advisable due to antialiasing issues.


Last edited by tutik on Tue Dec 08, 2009 2:16 pm; edited 1 time in total (Reason for editing : added 'to')

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Re: Easy Image Rectification Using 3DMax, Vray Render ID & Photoshop CS

Post by v_wrangler on Tue Dec 08, 2009 3:47 am

If you are using vray, I would still recommend the multimatte render element, using R,G,B channels, you can select three distinct nodes using individual object IDs and appropriate mattes will be rendered in a single pass. If you need more than 3 object mattes appearing in one solid RGB image, just add another Multimatte render element.

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Re: Easy Image Rectification Using 3DMax, Vray Render ID & Photoshop CS

Post by v_wrangler on Tue Dec 08, 2009 3:49 am

Since you are working in a single image, wouldn't it be best to create colors and materials as you'd want them to appear in the render? And then just limit the use of the masks for the critical objects that would need further post render adjustments?

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Re: Easy Image Rectification Using 3DMax, Vray Render ID & Photoshop CS

Post by ARCHITHEKTHURA on Tue Dec 08, 2009 6:20 am

Almost same idea with wirecolor..Thanks for sharing sir aries.. Smile

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Re: Easy Image Rectification Using 3DMax, Vray Render ID & Photoshop CS

Post by 3DZONE on Tue Dec 08, 2009 7:07 am

v_wrangler wrote:Since you are working in a single image, wouldn't it be best to create colors and materials as you'd want them to appear in the render? And then just limit the use of the masks for the critical objects that would need further post render adjustments?

In a world of Architecture and Interior design, frequent changes are really part & needed from the client, owner and bosses. These method will help me a lot saving my time instead of using 3DMax again and meant for small changes only and not for the whole process of their work Very Happy

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Re: Easy Image Rectification Using 3DMax, Vray Render ID & Photoshop CS

Post by 3DZONE on Tue Dec 08, 2009 7:32 am

ARCHITHEKTHURA wrote:Almost same idea with wirecolor..Thanks for sharing sir aries.. Smile


Yes, tama ka sir jeff...almost the same...thanks din sa pag share Very Happy thumbsup

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Re: Easy Image Rectification Using 3DMax, Vray Render ID & Photoshop CS

Post by v_wrangler on Tue Dec 08, 2009 7:51 am

3DZONE wrote:
v_wrangler wrote:Since you are working in a single image, wouldn't it be best to create colors and materials as you'd want them to appear in the render? And then just limit the use of the masks for the critical objects that would need further post render adjustments?

In a world of Architecture and Interior design, frequent changes are really part & needed from the client, owner and bosses. These method will help me a lot saving my time instead of using 3DMax again and meant for small changes only and not for the whole process of their work Very Happy


I fully understand that because that's also part of my world Smile

I was only saying that it would be best to fix the color schemes as much as possible during the 3d part, while post-process is good - you will find that sometimes you end up fixing more that you should. It also helps to educate your bosses the value of planning - if things are planned before doing the actual work - then all the masks and the fixes will be a thing of the past.

Of course - as I mentioned in my original posts, limit the use of masks for the critical objects. I wasn't saying avoid it.

As for the value of the tutorial, the process is a big help but the use of object ID render elements has issues, aliasing.

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Re: Easy Image Rectification Using 3DMax, Vray Render ID & Photoshop CS

Post by archbmc77 on Thu Dec 10, 2009 9:59 am

Thanks for sharing sir 3d zone. Now i know ano ang gamit sa vray render id. Thanks to you. keep it up sir...

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Re: Easy Image Rectification Using 3DMax, Vray Render ID & Photoshop CS

Post by a.espinosa on Thu Dec 10, 2009 11:32 am

wow...astig ito...galing ...di na pahirap sa minor changes thanks sir 3dzone

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Re: Easy Image Rectification Using 3DMax, Vray Render ID & Photoshop CS

Post by jdbuncher on Mon May 10, 2010 1:28 pm

salamit sir 3dzone!!! Smile

@sir v_wrangler: pano po yung multimatte render element? pwede nyo po bang i-illustrate kung papano gawin yun? thank you in advance! Very Happy

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Re: Easy Image Rectification Using 3DMax, Vray Render ID & Photoshop CS

Post by cg_crazy on Tue May 18, 2010 8:35 am

sir pwede deep explanation ng nang render setting.?.

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