What is your Workflow?
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What is your Workflow?
I think its good to share kung anu yung workflow natin from modelling to post processing. And how do you export it from one image to another.
here are my common workflows:
modelling:
architectural: Sketchup most of the time. If plans are complicated I normally import autocad drawing to sketchup and turn them into Group for tracing and reference.
product models: i use jpg pictures as reference and model them using sketchup. most of the time i have 2 or 3 views.
organic modelling: workflow - sketchup na halos.
rendering:
- sketchup output for quick presentation for interior sometime using Light Up for interior and export them as jpg. (mabilisan)
- rendering using sketchup pluggin like podium, vray su, kerkythea (before), twighlight or (average speed) and most of the time diffuse and alpha are save either with jpg or png.
- sometimes i export the 3ds to max, add some components and rendered using Vraymax (matagal sa akin to) then save the render image either in bmp, png
- in other cases kapag product i used hypershot or sometimes indigo. saved them in png
post processing: Photoshop siempre but sometimes i use photomatix from the 3 rendered different exposures.
here are my common workflows:
modelling:
architectural: Sketchup most of the time. If plans are complicated I normally import autocad drawing to sketchup and turn them into Group for tracing and reference.
product models: i use jpg pictures as reference and model them using sketchup. most of the time i have 2 or 3 views.
organic modelling: workflow - sketchup na halos.
rendering:
- sketchup output for quick presentation for interior sometime using Light Up for interior and export them as jpg. (mabilisan)
- rendering using sketchup pluggin like podium, vray su, kerkythea (before), twighlight or (average speed) and most of the time diffuse and alpha are save either with jpg or png.
- sometimes i export the 3ds to max, add some components and rendered using Vraymax (matagal sa akin to) then save the render image either in bmp, png
- in other cases kapag product i used hypershot or sometimes indigo. saved them in png
post processing: Photoshop siempre but sometimes i use photomatix from the 3 rendered different exposures.

nomeradona- SketchUp Guru

- Number of posts: 7206
Age: 43
Location: HCMC Vietnam
Registration date: 23/09/2008

Re: What is your Workflow?
Sir nomer, nag start na kong mag sketch up. As in super bilis.Lalo na sa architectural modeling.Parang winalanghiya si Editable poly e. hehehehe..Push pull lang.Accurate pa and malinis sa viewport. Im used to model everything sa max. Yun kse nakasanayan ko and mabilis na ko dun kso nung na try ko mag sketch up mas napa bilis pa.Kahit basic walls lang ceiling and mga doors and windows mas mabilis gawin sa SU.
So workflow ko ngayon.SU-MAX-Post like AE and PS.
So workflow ko ngayon.SU-MAX-Post like AE and PS.
_________________
artworks and photographs
http://archithekthura.multiply.com/

ARCHITHEKTHURA- The Groom

- Number of posts: 1089
Age: 152
Location: Bahrain
Registration date: 05/05/2009
Re: What is your Workflow?
ARCHITHEKTHURA wrote:Sir nomer, nag start na kong mag sketch up. As in super bilis.Lalo na sa architectural modeling.Parang winalanghiya si Editable poly e. hehehehe..Push pull lang.Accurate pa and malinis sa viewport. Im used to model everything sa max. Yun kse nakasanayan ko and mabilis na ko dun kso nung na try ko mag sketch up mas napa bilis pa.Kahit basic walls lang ceiling and mga doors and windows mas mabilis gawin sa SU.
So workflow ko ngayon.SU-MAX-Post like AE and PS.
Alrayt hahaha napa SU ka na rin sir ah hehe
gantio rin akin ngayon hehe SU-MAX-Post .. mas naadik na rin akong magpost pro ..
SU- ang buong model unless upuan o organic pa ito
Max-pag medyo kelangan ng magcostumize ng detail
Vray for SU paren- kapag kelangan lang talga
VrayMax- pag pampresentation na
Colorcorection sa Framebuffer din pla bago
PS- Pagkelangan pang ayusin
parang andami kasing Possibleng mangyari sa Scene na para tuloy hirap mamili.. dahil yan sa color treatment na nauuso eh, Magic bullet look effects rocks...

Parang wala nakong Ganang tumingin sa mga hinDi color Treated images(BOring stuff)..unless theres something unique and special about it..

Last edited by jhames joe albert infante on Thu Feb 04, 2010 7:42 am; edited 5 times in total

jhames joe albert infante- CGP Expert

- Number of posts: 2732
Age: 26
Location: San Mateo Isabela/Singapore
Registration date: 18/11/2008
Re: What is your Workflow?
Alright hehe SU-Max workflow din ako...medyo gamay na din kahit paano.Mabilis din i edit lalo na kung same coordinates ang pag sasalpakan...sana may matutunan pa ako sa ibang work flow
SU-MAX/Vray- PS and kailangan ko improve pa...mahina pa power ko dito.
SU-MAX/Vray- PS and kailangan ko improve pa...mahina pa power ko dito.

ortzak- CGP Expert

- Number of posts: 4379
Age: 40
Location: City Of Angels
Registration date: 14/01/2009

Re: What is your Workflow?
as kurdaps said. parang ngang magandang ilipat to dito...

nomeradona- SketchUp Guru

- Number of posts: 7206
Age: 43
Location: HCMC Vietnam
Registration date: 23/09/2008

Re: What is your Workflow?
ARCHITHEKTHURA wrote:Sir nomer, nag start na kong mag sketch up. As in super bilis.Lalo na sa architectural modeling.Parang winalanghiya si Editable poly e. hehehehe..Push pull lang.Accurate pa and malinis sa viewport. Im used to model everything sa max. Yun kse nakasanayan ko and mabilis na ko dun kso nung na try ko mag sketch up mas napa bilis pa.Kahit basic walls lang ceiling and mga doors and windows mas mabilis gawin sa SU.
So workflow ko ngayon.SU-MAX-Post like AE and PS.
actually more and more people prefer this workflow. so parng yung basic structure model ng architecture eh sa sketchup muna tapos lipat na agad sa max.
yung sketchup talaga design for initial presentation. kaya lang ang daming request na realistic rendering kayu yun kung anu anung pluggins ang nadevelop. pero whether you like it or not pag bumibigat na ang scene. talagang hindi na pwede sketchup. so max is really an excellent option. so yung mga abubot na high poly eh talagang sa max mona dapat ilagay at irender. So as you have said. grabe ka sa rendering sa max vray. as in grabe talaga. so using SU sa initial lang eh talagang mapabibilis pa yung workflow mo.

nomeradona- SketchUp Guru

- Number of posts: 7206
Age: 43
Location: HCMC Vietnam
Registration date: 23/09/2008

Re: What is your Workflow?
Oo nga sir nomer..Ang maganda kse sa ganung workflow may same coordinates sila. Ok din sya sa revisions.Kse merge or replace lng ok na. Pwede ka na din mag set ng material id sa SU para pagdating sa max madali ng mag convert.. 

_________________
artworks and photographs
http://archithekthura.multiply.com/

ARCHITHEKTHURA- The Groom

- Number of posts: 1089
Age: 152
Location: Bahrain
Registration date: 05/05/2009
Re: What is your Workflow?
would someone demo SU in my office? I'll arrange for free burjers... 

v_wrangler- CGP Loverboy

- Number of posts: 1881
Age: 42
Location: Earth
Registration date: 30/03/2009

Re: What is your Workflow?
v_wrangler wrote:would someone demo SU in my office? I'll arrange for free burjers...
haha sir sa makati ba yan hehehe


jhames joe albert infante- CGP Expert

- Number of posts: 2732
Age: 26
Location: San Mateo Isabela/Singapore
Registration date: 18/11/2008
Re: What is your Workflow?
ARCHITHEKTHURA wrote:Oo nga sir nomer..Ang maganda kse sa ganung workflow may same coordinates sila. Ok din sya sa revisions.Kse merge or replace lng ok na. Pwede ka na din mag set ng material id sa SU para pagdating sa max madali ng mag convert..
this is how the magic is done hehe

jhames joe albert infante- CGP Expert

- Number of posts: 2732
Age: 26
Location: San Mateo Isabela/Singapore
Registration date: 18/11/2008
Re: What is your Workflow?
ako rn sa architectural SU to MAX the VRAY then PS lng...
Sa SU ang modeling ng main structure, basic shapes,mouldings, mga hndi mabigat... Tapos ung iba na pandagdag like mga bato/boulders and landscaping na may countours sa MAX na, pti na rn ibang pwdeng imodel na nkalimutan imodel sa SU... Sa SU na rn ako nglalagay ng materials like stones/bricks, grass, etc, and ngcocolor coding nlng ako sa mga same mats like gusto ko chrome sa ibaibang components para pgimport sa max sabay na iisang mat lng... Tapos Render sa Vray, kung may DOF bale Zdepth lng... Post pro sa PS lng lahat, minsan pgmadalian wala ng displacement, overlay nlng sa PS... Pti color correction na gusto ko sa PS..
Sa SU ang modeling ng main structure, basic shapes,mouldings, mga hndi mabigat... Tapos ung iba na pandagdag like mga bato/boulders and landscaping na may countours sa MAX na, pti na rn ibang pwdeng imodel na nkalimutan imodel sa SU... Sa SU na rn ako nglalagay ng materials like stones/bricks, grass, etc, and ngcocolor coding nlng ako sa mga same mats like gusto ko chrome sa ibaibang components para pgimport sa max sabay na iisang mat lng... Tapos Render sa Vray, kung may DOF bale Zdepth lng... Post pro sa PS lng lahat, minsan pgmadalian wala ng displacement, overlay nlng sa PS... Pti color correction na gusto ko sa PS..

corpsegrinder- CGP Guru

- Number of posts: 1357
Age: 27
Location: Zamboanga City
Registration date: 12/02/2009
Re: What is your Workflow?
Isa pa sa Su workflow pwede mo na i-present for initial presentations..pag oks na then render.Revision wise, coordinates lang pwede na...then abubots sa max nalang...kaso hindi ko pa ma install yung connection sa Max 2010 to SU...me problem daw hehe....ganda na sana. 

ortzak- CGP Expert

- Number of posts: 4379
Age: 40
Location: City Of Angels
Registration date: 14/01/2009

Re: What is your Workflow?
v_wrangler wrote:would someone demo SU in my office? I'll arrange for free burjers...
kung pwede kung lakarin he..
anyway in capsule. the push pull jeff is saying is here.

nomeradona- SketchUp Guru

- Number of posts: 7206
Age: 43
Location: HCMC Vietnam
Registration date: 23/09/2008

Re: What is your Workflow?
Pre, oo nga ano. Anyways, I'll be in Manila starting mid-feb. I'm very much interested in seeing how SU with vray works.

v_wrangler- CGP Loverboy

- Number of posts: 1881
Age: 42
Location: Earth
Registration date: 30/03/2009

Re: What is your Workflow?
i have to admit that vraysu lags far more behind than vraymax. kung baga yung vraymax talagang establish na. ikalawa yung SU hirap talaga sa pagsuporta ng maraming polygons. so yung parsing time. pagcalculate ng su gemetry and materials medyo matagal.. kaya nga marami ang nagrerender sa varymax rather than vraysu. i guess the prefered workflow ng karamihan ay imodel sa max ang basic architectural structure tapos gawin sa max ang nalalabi.
the question is bakit hinid ako mag vraymax render.. kasi nga dahil raw na raw sa max, hinid ko maipalitaw ang nagagawa ko sa SU and i am very frustrated with that.
i will be in manila too. end of march naman mga isang week. but will be in singapore end of feb. i guess when you are in the philippines. pero palagay ko kung magsstay ka ng more than a year magkikita pa tayo.
the question is bakit hinid ako mag vraymax render.. kasi nga dahil raw na raw sa max, hinid ko maipalitaw ang nagagawa ko sa SU and i am very frustrated with that.
i will be in manila too. end of march naman mga isang week. but will be in singapore end of feb. i guess when you are in the philippines. pero palagay ko kung magsstay ka ng more than a year magkikita pa tayo.

nomeradona- SketchUp Guru

- Number of posts: 7206
Age: 43
Location: HCMC Vietnam
Registration date: 23/09/2008

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